--- a/src/sbitmap.h +++ b/src/sbitmap.h @@ -36,7 +36,7 @@ void LoadImage(char* path); void LoadSurface(SDL_Surface* surface); - void put(float x, float y, float rotate = 1.0f, float rotate = 1.0f, float layer = 0.0f); + void put(float x, float y, float sf = 1.0f, float rotate = 1.0f, float layer = 0.0f); void putA(float x, float y, float layer = 0.0f, float alpha = 1.0f); inline float width() const