Configuration File for OpenGLide Info: Priority goes from 0(HIGH) to 5(IDLE) Output resolution: 0 = original, 1.0-16.0 = scale factor, >16 = fixed width (height calculated automatically) Texture Memory goes from 2 to 32 Frame Buffer Memory goes from 2 to 16 All other fields are boolean with 1(TRUE) and 0(FALSE) Version=0.09rc9 [Options] WrapperPriority=2 CreateWindow=0 InitFullScreen=1 Resolution=0.0 EnableMipMaps=1 IgnorePaletteChange=0 Wrap565to5551=1 EnablePrecisionFix=1 EnableMultiTextureEXT=1 EnablePaletteEXT=1 EnableVertexArrayEXT=0 TextureMemorySize=32 FrameBufferMemorySize=16 NoSplash=1