| ::internal::TriaAccessorImplementation::Implementation | internal::TriangulationImplementation::Triangulation< dim, spacedim > | friend |
| ::internal::TriangulationImplementation::Implementation | internal::TriangulationImplementation::Triangulation< dim, spacedim > | friend |
| ::internal::TriangulationImplementation::ImplementationMixedMesh | internal::TriangulationImplementation::Triangulation< dim, spacedim > | friend |
| ::internal::TriangulationImplementation::TriaObjects class | internal::TriangulationImplementation::Triangulation< dim, spacedim > | friend |
| active_cell_iterator typedef | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| active_cell_iterators() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| active_cell_iterators_on_level(const unsigned int level) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| active_face_iterator typedef | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| active_face_iterators() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| active_hex_iterator typedef | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| active_line_iterator typedef | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| active_quad_iterator typedef | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| active_vertex_iterator typedef | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| add_periodicity(const std::vector< GridTools::PeriodicFacePair< cell_iterator > > &) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | virtual |
| all_reference_cells_are_hyper_cube() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| all_reference_cells_are_simplex() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| allow_anisotropic_smoothing enum value | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| anisotropic_refinement | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| begin(const unsigned int level=0) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| begin_active(const unsigned int level=0) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| begin_active_face() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| begin_active_hex(const unsigned int level=0) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| begin_active_line(const unsigned int level=0) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| begin_active_quad(const unsigned int level=0) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| begin_active_vertex() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| begin_face() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| begin_hex(const unsigned int level=0) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| begin_line(const unsigned int level=0) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| begin_quad(const unsigned int level=0) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| begin_raw(const unsigned int level=0) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| begin_raw_hex(const unsigned int level=0) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| begin_raw_line(const unsigned int level=0) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| begin_raw_quad(const unsigned int level=0) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| begin_vertex() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| cell_attached_data | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| CELL_COARSEN | internal::TriangulationImplementation::Triangulation< dim, spacedim > | static |
| CELL_INVALID | internal::TriangulationImplementation::Triangulation< dim, spacedim > | static |
| cell_iterator typedef | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| cell_iterators() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| cell_iterators_on_level(const unsigned int level) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| CELL_PERSIST | internal::TriangulationImplementation::Triangulation< dim, spacedim > | static |
| CELL_REFINE | internal::TriangulationImplementation::Triangulation< dim, spacedim > | static |
| CellAccessor< dim, spacedim > class | internal::TriangulationImplementation::Triangulation< dim, spacedim > | friend |
| CellStatus typedef | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| check_for_distorted_cells | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| check_no_subscribers() const noexcept | EnableObserverPointer | private |
| clear() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | virtual |
| clear_despite_subscriptions() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| clear_user_data() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| clear_user_flags() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| clear_user_flags_hex() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| clear_user_flags_line() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| clear_user_flags_quad() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| coarse_cell_id_to_coarse_cell_index(const types::coarse_cell_id coarse_cell_id) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | privatevirtual |
| coarse_cell_index_to_coarse_cell_id(const unsigned int coarse_cell_index) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | privatevirtual |
| coarsen_global(const unsigned int times=1) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| coarsest_level_1 enum value | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| contains_cell(const CellId &cell_id) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| copy_triangulation(const Triangulation< dim, spacedim > &other_tria) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | virtual |
| counter | EnableObserverPointer | mutableprivate |
| counter_map | EnableObserverPointer | mutableprivate |
| create_cell_iterator(const CellId &cell_id) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| create_triangulation(const std::vector< Point< spacedim > > &vertices, const std::vector< CellData< dim > > &cells, const SubCellData &subcelldata) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | virtual |
| create_triangulation(const TriangulationDescription::Description< dim, spacedim > &construction_data) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | virtual |
| data_serializer | internal::TriangulationImplementation::Triangulation< dim, spacedim > | protected |
| dimension | internal::TriangulationImplementation::Triangulation< dim, spacedim > | static |
| do_not_produce_unrefined_islands enum value | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| eliminate_refined_boundary_islands enum value | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| eliminate_refined_inner_islands enum value | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| eliminate_unrefined_islands enum value | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| EnableObserverPointer() | EnableObserverPointer | inline |
| EnableObserverPointer(const EnableObserverPointer &) | EnableObserverPointer | inline |
| EnableObserverPointer(EnableObserverPointer &&) noexcept | EnableObserverPointer | |
| end() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| end(const unsigned int level) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| end_active(const unsigned int level) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| end_face() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| end_hex() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| end_line() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| end_quad() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| end_raw(const unsigned int level) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| end_vertex() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| ExcBoundaryIdNotFound(types::boundary_id arg1) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | static |
| ExcEmptyLevel(int arg1) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | static |
| ExcFacesHaveNoLevel() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | static |
| ExcGridReadError() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | static |
| ExcInconsistentCoarseningFlags() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | static |
| ExcInUse(int arg1, std::string arg2, std::string arg3) | EnableObserverPointer | static |
| ExcInvalidLevel(int arg1, int arg2) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | static |
| ExcNoSubscriber(std::string arg1, std::string arg2) | EnableObserverPointer | static |
| ExcTriangulationNotEmpty(int arg1, int arg2) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | static |
| execute_coarsening() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| execute_coarsening_and_refinement() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | virtual |
| execute_refinement() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| face_iterator typedef | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| faces | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| fix_coarsen_flags() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| flip_all_direction_flags() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| get_anisotropic_refinement_flag() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| get_boundary_ids() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | virtual |
| get_communicator() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| get_manifold(const types::manifold_id number) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| get_manifold_ids() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | virtual |
| get_mesh_smoothing() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | virtual |
| get_mpi_communicator() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | virtual |
| get_periodic_face_map() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| get_reference_cells() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| get_triangulation() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| get_triangulation() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| get_used_vertices() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| get_vertices() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| global_active_cell_index_partitioner() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | virtual |
| global_level_cell_index_partitioner(const unsigned int level) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | virtual |
| has_hanging_nodes() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | virtual |
| hex_iterator typedef | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| is_mixed_mesh() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| IteratorSelector typedef | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| last() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| last_active() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| level_cell_iterator typedef | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| levels | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| limit_level_difference_at_vertices enum value | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| line_iterator typedef | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| list_subscribers(StreamType &stream) const | EnableObserverPointer | inline |
| list_subscribers() const | EnableObserverPointer | |
| load(Archive &ar, const unsigned int version) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| load(const std::string &file_basename) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | virtual |
| load_attached_data(const unsigned int global_first_cell, const unsigned int global_num_cells, const unsigned int local_num_cells, const std::string &file_basename, const unsigned int n_attached_deserialize_fixed, const unsigned int n_attached_deserialize_variable) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | protected |
| load_coarsen_flags(std::istream &out) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| load_coarsen_flags(const std::vector< bool > &v) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| load_refine_flags(std::istream &in) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| load_refine_flags(const std::vector< bool > &v) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| load_user_flags(std::istream &in) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| load_user_flags(const std::vector< bool > &v) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| load_user_flags_hex(std::istream &in) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| load_user_flags_hex(const std::vector< bool > &v) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| load_user_flags_line(std::istream &in) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| load_user_flags_line(const std::vector< bool > &v) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| load_user_flags_quad(std::istream &in) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| load_user_flags_quad(const std::vector< bool > &v) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| load_user_indices(const std::vector< unsigned int > &v) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| load_user_indices_hex(const std::vector< unsigned int > &v) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| load_user_indices_line(const std::vector< unsigned int > &v) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| load_user_indices_quad(const std::vector< unsigned int > &v) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| load_user_pointers(const std::vector< void * > &v) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| load_user_pointers_hex(const std::vector< void * > &v) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| load_user_pointers_line(const std::vector< void * > &v) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| load_user_pointers_quad(const std::vector< void * > &v) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| local_cell_relations | internal::TriangulationImplementation::Triangulation< dim, spacedim > | protected |
| locally_owned_subdomain() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | virtual |
| manifolds | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| map_iterator typedef | EnableObserverPointer | private |
| map_value_type typedef | EnableObserverPointer | private |
| max_adjacent_cells() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| max_adjacent_cells() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| max_adjacent_cells() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| max_adjacent_cells() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| maximum_smoothing enum value | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| memory_consumption() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | virtual |
| MeshSmoothing enum name | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| mutex | EnableObserverPointer | privatestatic |
| n_active_cells() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_active_cells(const unsigned int level) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_active_faces() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_active_hexs() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_active_hexs(const unsigned int level) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_active_hexs() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_active_hexs(const unsigned int level) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_active_lines() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_active_lines(const unsigned int level) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_active_quads() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_active_quads(const unsigned int level) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_active_quads(const unsigned int) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_active_quads() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_active_quads(const unsigned int) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_active_quads() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_active_quads(const unsigned int) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_active_quads() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_cells() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_cells(const unsigned int level) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_faces() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_global_active_cells() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | virtual |
| n_global_coarse_cells() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | virtual |
| n_global_levels() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | virtual |
| n_hexs() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_hexs(const unsigned int level) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_hexs() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_hexs(const unsigned int level) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_levels() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_lines() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_lines(const unsigned int level) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_quads() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_quads(const unsigned int level) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_quads() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_quads(const unsigned int) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_quads() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_quads(const unsigned int) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_quads() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_quads(const unsigned int) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_raw_cells(const unsigned int level) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_raw_faces() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_raw_hexs(const unsigned int level) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_raw_hexs(const unsigned int) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_raw_hexs(const unsigned int) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_raw_hexs(const unsigned int) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_raw_hexs(const unsigned int level) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_raw_lines() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_raw_lines(const unsigned int level) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_raw_quads() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_raw_quads(const unsigned int level) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_raw_quads(const unsigned int) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_raw_quads(const unsigned int) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_raw_quads(const unsigned int) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_raw_quads(const unsigned int level) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_raw_quads(const unsigned int level) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_raw_quads(const unsigned int) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_raw_quads() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_subscriptions() const | EnableObserverPointer | inline |
| n_used_vertices() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| n_vertices() const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| none enum value | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| notify_ready_to_unpack(const unsigned int handle, const std::function< void(const cell_iterator &, const ::CellStatus, const boost::iterator_range< std::vector< char >::const_iterator > &)> &unpack_callback) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| number_cache | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| object_info | EnableObserverPointer | mutableprivate |
| operator=(Triangulation< dim, spacedim > &&tria) noexcept | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| EnableObserverPointer::operator=(const EnableObserverPointer &) | EnableObserverPointer | inline |
| EnableObserverPointer::operator=(EnableObserverPointer &&) noexcept | EnableObserverPointer | |
| pack_data_serial() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | protected |
| patch_level_1 enum value | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| periodic_face_map | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| periodic_face_pairs_level_0 | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| policy | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| prepare_coarsening_and_refinement() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | virtual |
| prepare_coarsening_and_refinement() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| prepare_coarsening_and_refinement() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| prepare_coarsening_and_refinement() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| quad_iterator typedef | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| raw_cell_iterator typedef | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| raw_face_iterator typedef | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| raw_hex_iterator typedef | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| raw_line_iterator typedef | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| raw_quad_iterator typedef | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| raw_vertex_iterator typedef | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| read_bool_vector(const unsigned int magic_number1, std::vector< bool > &v, const unsigned int magic_number2, std::istream &in) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | protectedstatic |
| reference_cells | internal::TriangulationImplementation::Triangulation< dim, spacedim > | protected |
| refine_global(const unsigned int times=1) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| register_data_attach(const std::function< std::vector< char >(const cell_iterator &, const ::CellStatus)> &pack_callback, const bool returns_variable_size_data) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| reset_active_cell_indices() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| reset_all_manifolds() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| reset_cell_vertex_indices_cache() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| reset_global_cell_indices() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| reset_manifold(const types::manifold_id manifold_number) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| reset_policy() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| save(Archive &ar, const unsigned int version) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| save(const std::string &file_basename) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | virtual |
| save_attached_data(const unsigned int global_first_cell, const unsigned int global_num_cells, const std::string &file_basename) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | protected |
| save_coarsen_flags(std::ostream &out) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| save_coarsen_flags(std::vector< bool > &v) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| save_refine_flags(std::ostream &out) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| save_refine_flags(std::vector< bool > &v) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| save_user_flags(std::ostream &out) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| save_user_flags(std::vector< bool > &v) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| save_user_flags_hex(std::ostream &out) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| save_user_flags_hex(std::vector< bool > &v) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| save_user_flags_line(std::ostream &out) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| save_user_flags_line(std::vector< bool > &v) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| save_user_flags_quad(std::ostream &out) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| save_user_flags_quad(std::vector< bool > &v) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| save_user_indices(std::vector< unsigned int > &v) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| save_user_indices_hex(std::vector< unsigned int > &v) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| save_user_indices_line(std::vector< unsigned int > &v) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| save_user_indices_quad(std::vector< unsigned int > &v) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| save_user_pointers(std::vector< void * > &v) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| save_user_pointers_hex(std::vector< void * > &v) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| save_user_pointers_line(std::vector< void * > &v) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| save_user_pointers_quad(std::vector< void * > &v) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| serialize(Archive &archive, const unsigned int version) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| set_all_manifold_ids(const types::manifold_id number) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| set_all_manifold_ids_on_boundary(const types::manifold_id number) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| set_all_manifold_ids_on_boundary(const types::boundary_id b_id, const types::manifold_id number) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| set_all_refine_flags() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| set_manifold(const types::manifold_id number, const Manifold< dim, spacedim > &manifold_object) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| set_mesh_smoothing(const MeshSmoothing mesh_smoothing) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | virtual |
| signals | internal::TriangulationImplementation::Triangulation< dim, spacedim > | mutable |
| smooth_grid | internal::TriangulationImplementation::Triangulation< dim, spacedim > | protected |
| smoothing_on_coarsening enum value | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| smoothing_on_refinement enum value | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| space_dimension | internal::TriangulationImplementation::Triangulation< dim, spacedim > | static |
| subscribe(std::atomic< bool > *const validity, const std::string &identifier="") const | EnableObserverPointer | private |
| TriaAccessor class | internal::TriangulationImplementation::Triangulation< dim, spacedim > | friend |
| TriaAccessor< 0, 1, spacedim > class | internal::TriangulationImplementation::Triangulation< dim, spacedim > | friend |
| TriaAccessorBase class | internal::TriangulationImplementation::Triangulation< dim, spacedim > | friend |
| Triangulation(const MeshSmoothing smooth_grid=none, const bool check_for_distorted_cells=false) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| Triangulation(const Triangulation< dim, spacedim > &)=delete | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| Triangulation(Triangulation< dim, spacedim > &&tria) noexcept | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| unpack_data_serial() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | protected |
| unsubscribe(std::atomic< bool > *const validity, const std::string &identifier="") const | EnableObserverPointer | private |
| update_cell_relations() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | protected |
| update_periodic_face_map() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | protected |
| update_reference_cells() | internal::TriangulationImplementation::Triangulation< dim, spacedim > | protectedvirtual |
| validity_pointers | EnableObserverPointer | mutableprivate |
| vertex_iterator typedef | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| vertex_to_boundary_id_map_1d | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| vertex_to_manifold_id_map_1d | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| vertex_used(const unsigned int index) const | internal::TriangulationImplementation::Triangulation< dim, spacedim > | |
| vertices | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| vertices_used | internal::TriangulationImplementation::Triangulation< dim, spacedim > | private |
| write_bool_vector(const unsigned int magic_number1, const std::vector< bool > &v, const unsigned int magic_number2, std::ostream &out) | internal::TriangulationImplementation::Triangulation< dim, spacedim > | protectedstatic |
| ~EnableObserverPointer() | EnableObserverPointer | virtual |
| ~Triangulation() override | internal::TriangulationImplementation::Triangulation< dim, spacedim > | virtual |