/* * Copyright 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include #include #include #include "genxml/genX_bits.h" #include "isl.h" #include "isl_gen4.h" #include "isl_gen6.h" #include "isl_gen7.h" #include "isl_gen8.h" #include "isl_gen9.h" #include "isl_priv.h" void isl_memcpy_linear_to_tiled(uint32_t xt1, uint32_t xt2, uint32_t yt1, uint32_t yt2, char *dst, const char *src, uint32_t dst_pitch, int32_t src_pitch, bool has_swizzling, enum isl_tiling tiling, isl_memcpy_type copy_type) { #ifdef USE_SSE41 if (copy_type == ISL_MEMCPY_STREAMING_LOAD) { _isl_memcpy_linear_to_tiled_sse41( xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch, has_swizzling, tiling, copy_type); return; } #endif _isl_memcpy_linear_to_tiled( xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch, has_swizzling, tiling, copy_type); } void isl_memcpy_tiled_to_linear(uint32_t xt1, uint32_t xt2, uint32_t yt1, uint32_t yt2, char *dst, const char *src, int32_t dst_pitch, uint32_t src_pitch, bool has_swizzling, enum isl_tiling tiling, isl_memcpy_type copy_type) { #ifdef USE_SSE41 if (copy_type == ISL_MEMCPY_STREAMING_LOAD) { _isl_memcpy_tiled_to_linear_sse41( xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch, has_swizzling, tiling, copy_type); return; } #endif _isl_memcpy_tiled_to_linear( xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch, has_swizzling, tiling, copy_type); } void PRINTFLIKE(3, 4) UNUSED __isl_finishme(const char *file, int line, const char *fmt, ...) { va_list ap; char buf[512]; va_start(ap, fmt); vsnprintf(buf, sizeof(buf), fmt, ap); va_end(ap); fprintf(stderr, "%s:%d: FINISHME: %s\n", file, line, buf); } void isl_device_init(struct isl_device *dev, const struct gen_device_info *info, bool has_bit6_swizzling) { /* Gen8+ don't have bit6 swizzling, ensure callsite is not confused. */ assert(!(has_bit6_swizzling && info->gen >= 8)); dev->info = info; dev->use_separate_stencil = ISL_DEV_GEN(dev) >= 6; dev->has_bit6_swizzling = has_bit6_swizzling; /* The ISL_DEV macros may be defined in the CFLAGS, thus hardcoding some * device properties at buildtime. Verify that the macros with the device * properties chosen during runtime. */ ISL_DEV_GEN_SANITIZE(dev); ISL_DEV_USE_SEPARATE_STENCIL_SANITIZE(dev); /* Did we break hiz or stencil? */ if (ISL_DEV_USE_SEPARATE_STENCIL(dev)) assert(info->has_hiz_and_separate_stencil); if (info->must_use_separate_stencil) assert(ISL_DEV_USE_SEPARATE_STENCIL(dev)); dev->ss.size = RENDER_SURFACE_STATE_length(info) * 4; dev->ss.align = isl_align(dev->ss.size, 32); dev->ss.clear_color_state_size = isl_align(CLEAR_COLOR_length(info) * 4, 64); dev->ss.clear_color_state_offset = RENDER_SURFACE_STATE_ClearValueAddress_start(info) / 32 * 4; dev->ss.clear_value_size = isl_align(RENDER_SURFACE_STATE_RedClearColor_bits(info) + RENDER_SURFACE_STATE_GreenClearColor_bits(info) + RENDER_SURFACE_STATE_BlueClearColor_bits(info) + RENDER_SURFACE_STATE_AlphaClearColor_bits(info), 32) / 8; dev->ss.clear_value_offset = RENDER_SURFACE_STATE_RedClearColor_start(info) / 32 * 4; assert(RENDER_SURFACE_STATE_SurfaceBaseAddress_start(info) % 8 == 0); dev->ss.addr_offset = RENDER_SURFACE_STATE_SurfaceBaseAddress_start(info) / 8; /* The "Auxiliary Surface Base Address" field starts a bit higher up * because the bottom 12 bits are used for other things. Round down to * the nearest dword before. */ dev->ss.aux_addr_offset = (RENDER_SURFACE_STATE_AuxiliarySurfaceBaseAddress_start(info) & ~31) / 8; dev->ds.size = _3DSTATE_DEPTH_BUFFER_length(info) * 4; assert(_3DSTATE_DEPTH_BUFFER_SurfaceBaseAddress_start(info) % 8 == 0); dev->ds.depth_offset = _3DSTATE_DEPTH_BUFFER_SurfaceBaseAddress_start(info) / 8; if (dev->use_separate_stencil) { dev->ds.size += _3DSTATE_STENCIL_BUFFER_length(info) * 4 + _3DSTATE_HIER_DEPTH_BUFFER_length(info) * 4 + _3DSTATE_CLEAR_PARAMS_length(info) * 4; assert(_3DSTATE_STENCIL_BUFFER_SurfaceBaseAddress_start(info) % 8 == 0); dev->ds.stencil_offset = _3DSTATE_DEPTH_BUFFER_length(info) * 4 + _3DSTATE_STENCIL_BUFFER_SurfaceBaseAddress_start(info) / 8; assert(_3DSTATE_HIER_DEPTH_BUFFER_SurfaceBaseAddress_start(info) % 8 == 0); dev->ds.hiz_offset = _3DSTATE_DEPTH_BUFFER_length(info) * 4 + _3DSTATE_STENCIL_BUFFER_length(info) * 4 + _3DSTATE_HIER_DEPTH_BUFFER_SurfaceBaseAddress_start(info) / 8; } else { dev->ds.stencil_offset = 0; dev->ds.hiz_offset = 0; } } /** * @brief Query the set of multisamples supported by the device. * * This function always returns non-zero, as ISL_SAMPLE_COUNT_1_BIT is always * supported. */ isl_sample_count_mask_t ATTRIBUTE_CONST isl_device_get_sample_counts(struct isl_device *dev) { if (ISL_DEV_GEN(dev) >= 9) { return ISL_SAMPLE_COUNT_1_BIT | ISL_SAMPLE_COUNT_2_BIT | ISL_SAMPLE_COUNT_4_BIT | ISL_SAMPLE_COUNT_8_BIT | ISL_SAMPLE_COUNT_16_BIT; } else if (ISL_DEV_GEN(dev) >= 8) { return ISL_SAMPLE_COUNT_1_BIT | ISL_SAMPLE_COUNT_2_BIT | ISL_SAMPLE_COUNT_4_BIT | ISL_SAMPLE_COUNT_8_BIT; } else if (ISL_DEV_GEN(dev) >= 7) { return ISL_SAMPLE_COUNT_1_BIT | ISL_SAMPLE_COUNT_4_BIT | ISL_SAMPLE_COUNT_8_BIT; } else if (ISL_DEV_GEN(dev) >= 6) { return ISL_SAMPLE_COUNT_1_BIT | ISL_SAMPLE_COUNT_4_BIT; } else { return ISL_SAMPLE_COUNT_1_BIT; } } /** * @param[out] info is written only on success */ static void isl_tiling_get_info(enum isl_tiling tiling, uint32_t format_bpb, struct isl_tile_info *tile_info) { const uint32_t bs = format_bpb / 8; struct isl_extent2d logical_el, phys_B; if (tiling != ISL_TILING_LINEAR && !isl_is_pow2(format_bpb)) { /* It is possible to have non-power-of-two formats in a tiled buffer. * The easiest way to handle this is to treat the tile as if it is three * times as wide. This way no pixel will ever cross a tile boundary. * This really only works on legacy X and Y tiling formats. */ assert(tiling == ISL_TILING_X || tiling == ISL_TILING_Y0); assert(bs % 3 == 0 && isl_is_pow2(format_bpb / 3)); isl_tiling_get_info(tiling, format_bpb / 3, tile_info); return; } switch (tiling) { case ISL_TILING_LINEAR: assert(bs > 0); logical_el = isl_extent2d(1, 1); phys_B = isl_extent2d(bs, 1); break; case ISL_TILING_X: assert(bs > 0); logical_el = isl_extent2d(512 / bs, 8); phys_B = isl_extent2d(512, 8); break; case ISL_TILING_Y0: assert(bs > 0); logical_el = isl_extent2d(128 / bs, 32); phys_B = isl_extent2d(128, 32); break; case ISL_TILING_W: assert(bs == 1); logical_el = isl_extent2d(64, 64); /* From the Broadwell PRM Vol 2d, RENDER_SURFACE_STATE::SurfacePitch: * * "If the surface is a stencil buffer (and thus has Tile Mode set * to TILEMODE_WMAJOR), the pitch must be set to 2x the value * computed based on width, as the stencil buffer is stored with two * rows interleaved." * * This, together with the fact that stencil buffers are referred to as * being Y-tiled in the PRMs for older hardware implies that the * physical size of a W-tile is actually the same as for a Y-tile. */ phys_B = isl_extent2d(128, 32); break; case ISL_TILING_Yf: case ISL_TILING_Ys: { bool is_Ys = tiling == ISL_TILING_Ys; assert(bs > 0); unsigned width = 1 << (6 + (ffs(bs) / 2) + (2 * is_Ys)); unsigned height = 1 << (6 - (ffs(bs) / 2) + (2 * is_Ys)); logical_el = isl_extent2d(width / bs, height); phys_B = isl_extent2d(width, height); break; } case ISL_TILING_HIZ: /* HiZ buffers are required to have ISL_FORMAT_HIZ which is an 8x4 * 128bpb format. The tiling has the same physical dimensions as * Y-tiling but actually has two HiZ columns per Y-tiled column. */ assert(bs == 16); logical_el = isl_extent2d(16, 16); phys_B = isl_extent2d(128, 32); break; case ISL_TILING_CCS: /* CCS surfaces are required to have one of the GENX_CCS_* formats which * have a block size of 1 or 2 bits per block and each CCS element * corresponds to one cache-line pair in the main surface. From the Sky * Lake PRM Vol. 12 in the section on planes: * * "The Color Control Surface (CCS) contains the compression status * of the cache-line pairs. The compression state of the cache-line * pair is specified by 2 bits in the CCS. Each CCS cache-line * represents an area on the main surface of 16x16 sets of 128 byte * Y-tiled cache-line-pairs. CCS is always Y tiled." * * The CCS being Y-tiled implies that it's an 8x8 grid of cache-lines. * Since each cache line corresponds to a 16x16 set of cache-line pairs, * that yields total tile area of 128x128 cache-line pairs or CCS * elements. On older hardware, each CCS element is 1 bit and the tile * is 128x256 elements. */ assert(format_bpb == 1 || format_bpb == 2); logical_el = isl_extent2d(128, 256 / format_bpb); phys_B = isl_extent2d(128, 32); break; default: unreachable("not reached"); } /* end switch */ *tile_info = (struct isl_tile_info) { .tiling = tiling, .format_bpb = format_bpb, .logical_extent_el = logical_el, .phys_extent_B = phys_B, }; } bool isl_color_value_is_zero(union isl_color_value value, enum isl_format format) { const struct isl_format_layout *fmtl = isl_format_get_layout(format); #define RETURN_FALSE_IF_NOT_0(c, i) \ if (fmtl->channels.c.bits && value.u32[i] != 0) \ return false RETURN_FALSE_IF_NOT_0(r, 0); RETURN_FALSE_IF_NOT_0(g, 1); RETURN_FALSE_IF_NOT_0(b, 2); RETURN_FALSE_IF_NOT_0(a, 3); #undef RETURN_FALSE_IF_NOT_0 return true; } bool isl_color_value_is_zero_one(union isl_color_value value, enum isl_format format) { const struct isl_format_layout *fmtl = isl_format_get_layout(format); #define RETURN_FALSE_IF_NOT_0_1(c, i, field) \ if (fmtl->channels.c.bits && value.field[i] != 0 && value.field[i] != 1) \ return false if (isl_format_has_int_channel(format)) { RETURN_FALSE_IF_NOT_0_1(r, 0, u32); RETURN_FALSE_IF_NOT_0_1(g, 1, u32); RETURN_FALSE_IF_NOT_0_1(b, 2, u32); RETURN_FALSE_IF_NOT_0_1(a, 3, u32); } else { RETURN_FALSE_IF_NOT_0_1(r, 0, f32); RETURN_FALSE_IF_NOT_0_1(g, 1, f32); RETURN_FALSE_IF_NOT_0_1(b, 2, f32); RETURN_FALSE_IF_NOT_0_1(a, 3, f32); } #undef RETURN_FALSE_IF_NOT_0_1 return true; } /** * @param[out] tiling is set only on success */ static bool isl_surf_choose_tiling(const struct isl_device *dev, const struct isl_surf_init_info *restrict info, enum isl_tiling *tiling) { isl_tiling_flags_t tiling_flags = info->tiling_flags; /* HiZ surfaces always use the HiZ tiling */ if (info->usage & ISL_SURF_USAGE_HIZ_BIT) { assert(info->format == ISL_FORMAT_HIZ); assert(tiling_flags == ISL_TILING_HIZ_BIT); *tiling = ISL_TILING_HIZ; return true; } /* CCS surfaces always use the CCS tiling */ if (info->usage & ISL_SURF_USAGE_CCS_BIT) { assert(isl_format_get_layout(info->format)->txc == ISL_TXC_CCS); assert(tiling_flags == ISL_TILING_CCS_BIT); *tiling = ISL_TILING_CCS; return true; } if (ISL_DEV_GEN(dev) >= 6) { isl_gen6_filter_tiling(dev, info, &tiling_flags); } else { isl_gen4_filter_tiling(dev, info, &tiling_flags); } #define CHOOSE(__tiling) \ do { \ if (tiling_flags & (1u << (__tiling))) { \ *tiling = (__tiling); \ return true; \ } \ } while (0) /* Of the tiling modes remaining, choose the one that offers the best * performance. */ if (info->dim == ISL_SURF_DIM_1D) { /* Prefer linear for 1D surfaces because they do not benefit from * tiling. To the contrary, tiling leads to wasted memory and poor * memory locality due to the swizzling and alignment restrictions * required in tiled surfaces. */ CHOOSE(ISL_TILING_LINEAR); } CHOOSE(ISL_TILING_Ys); CHOOSE(ISL_TILING_Yf); CHOOSE(ISL_TILING_Y0); CHOOSE(ISL_TILING_X); CHOOSE(ISL_TILING_W); CHOOSE(ISL_TILING_LINEAR); #undef CHOOSE /* No tiling mode accomodates the inputs. */ return false; } static bool isl_choose_msaa_layout(const struct isl_device *dev, const struct isl_surf_init_info *info, enum isl_tiling tiling, enum isl_msaa_layout *msaa_layout) { if (ISL_DEV_GEN(dev) >= 8) { return isl_gen8_choose_msaa_layout(dev, info, tiling, msaa_layout); } else if (ISL_DEV_GEN(dev) >= 7) { return isl_gen7_choose_msaa_layout(dev, info, tiling, msaa_layout); } else if (ISL_DEV_GEN(dev) >= 6) { return isl_gen6_choose_msaa_layout(dev, info, tiling, msaa_layout); } else { return isl_gen4_choose_msaa_layout(dev, info, tiling, msaa_layout); } } struct isl_extent2d isl_get_interleaved_msaa_px_size_sa(uint32_t samples) { assert(isl_is_pow2(samples)); /* From the Broadwell PRM >> Volume 5: Memory Views >> Computing Mip Level * Sizes (p133): * * If the surface is multisampled and it is a depth or stencil surface * or Multisampled Surface StorageFormat in SURFACE_STATE is * MSFMT_DEPTH_STENCIL, W_L and H_L must be adjusted as follows before * proceeding: [...] */ return (struct isl_extent2d) { .width = 1 << ((ffs(samples) - 0) / 2), .height = 1 << ((ffs(samples) - 1) / 2), }; } static void isl_msaa_interleaved_scale_px_to_sa(uint32_t samples, uint32_t *width, uint32_t *height) { const struct isl_extent2d px_size_sa = isl_get_interleaved_msaa_px_size_sa(samples); if (width) *width = isl_align(*width, 2) * px_size_sa.width; if (height) *height = isl_align(*height, 2) * px_size_sa.height; } static enum isl_array_pitch_span isl_choose_array_pitch_span(const struct isl_device *dev, const struct isl_surf_init_info *restrict info, enum isl_dim_layout dim_layout, const struct isl_extent4d *phys_level0_sa) { switch (dim_layout) { case ISL_DIM_LAYOUT_GEN9_1D: case ISL_DIM_LAYOUT_GEN4_2D: if (ISL_DEV_GEN(dev) >= 8) { /* QPitch becomes programmable in Broadwell. So choose the * most compact QPitch possible in order to conserve memory. * * From the Broadwell PRM >> Volume 2d: Command Reference: Structures * >> RENDER_SURFACE_STATE Surface QPitch (p325): * * - Software must ensure that this field is set to a value * sufficiently large such that the array slices in the surface * do not overlap. Refer to the Memory Data Formats section for * information on how surfaces are stored in memory. * * - This field specifies the distance in rows between array * slices. It is used only in the following cases: * * - Surface Array is enabled OR * - Number of Mulitsamples is not NUMSAMPLES_1 and * Multisampled Surface Storage Format set to MSFMT_MSS OR * - Surface Type is SURFTYPE_CUBE */ return ISL_ARRAY_PITCH_SPAN_COMPACT; } else if (ISL_DEV_GEN(dev) >= 7) { /* Note that Ivybridge introduces * RENDER_SURFACE_STATE.SurfaceArraySpacing, which provides the * driver more control over the QPitch. */ if (phys_level0_sa->array_len == 1) { /* The hardware will never use the QPitch. So choose the most * compact QPitch possible in order to conserve memory. */ return ISL_ARRAY_PITCH_SPAN_COMPACT; } if (isl_surf_usage_is_depth_or_stencil(info->usage) || (info->usage & ISL_SURF_USAGE_HIZ_BIT)) { /* From the Ivybridge PRM >> Volume 1 Part 1: Graphics Core >> * Section 6.18.4.7: Surface Arrays (p112): * * If Surface Array Spacing is set to ARYSPC_FULL (note that * the depth buffer and stencil buffer have an implied value of * ARYSPC_FULL): */ return ISL_ARRAY_PITCH_SPAN_FULL; } if (info->levels == 1) { /* We are able to set RENDER_SURFACE_STATE.SurfaceArraySpacing * to ARYSPC_LOD0. */ return ISL_ARRAY_PITCH_SPAN_COMPACT; } return ISL_ARRAY_PITCH_SPAN_FULL; } else if ((ISL_DEV_GEN(dev) == 5 || ISL_DEV_GEN(dev) == 6) && ISL_DEV_USE_SEPARATE_STENCIL(dev) && isl_surf_usage_is_stencil(info->usage)) { /* [ILK-SNB] Errata from the Sandy Bridge PRM >> Volume 4 Part 1: * Graphics Core >> Section 7.18.3.7: Surface Arrays: * * The separate stencil buffer does not support mip mapping, thus * the storage for LODs other than LOD 0 is not needed. */ assert(info->levels == 1); return ISL_ARRAY_PITCH_SPAN_COMPACT; } else { if ((ISL_DEV_GEN(dev) == 5 || ISL_DEV_GEN(dev) == 6) && ISL_DEV_USE_SEPARATE_STENCIL(dev) && isl_surf_usage_is_stencil(info->usage)) { /* [ILK-SNB] Errata from the Sandy Bridge PRM >> Volume 4 Part 1: * Graphics Core >> Section 7.18.3.7: Surface Arrays: * * The separate stencil buffer does not support mip mapping, * thus the storage for LODs other than LOD 0 is not needed. */ assert(info->levels == 1); assert(phys_level0_sa->array_len == 1); return ISL_ARRAY_PITCH_SPAN_COMPACT; } if (phys_level0_sa->array_len == 1) { /* The hardware will never use the QPitch. So choose the most * compact QPitch possible in order to conserve memory. */ return ISL_ARRAY_PITCH_SPAN_COMPACT; } return ISL_ARRAY_PITCH_SPAN_FULL; } case ISL_DIM_LAYOUT_GEN4_3D: /* The hardware will never use the QPitch. So choose the most * compact QPitch possible in order to conserve memory. */ return ISL_ARRAY_PITCH_SPAN_COMPACT; case ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ: /* Each array image in the gen6 stencil of HiZ surface is compact in the * sense that every LOD is a compact array of the same size as LOD0. */ return ISL_ARRAY_PITCH_SPAN_COMPACT; } unreachable("bad isl_dim_layout"); return ISL_ARRAY_PITCH_SPAN_FULL; } static void isl_choose_image_alignment_el(const struct isl_device *dev, const struct isl_surf_init_info *restrict info, enum isl_tiling tiling, enum isl_dim_layout dim_layout, enum isl_msaa_layout msaa_layout, struct isl_extent3d *image_align_el) { const struct isl_format_layout *fmtl = isl_format_get_layout(info->format); if (fmtl->txc == ISL_TXC_MCS) { assert(tiling == ISL_TILING_Y0); /* * IvyBrigde PRM Vol 2, Part 1, "11.7 MCS Buffer for Render Target(s)": * * Height, width, and layout of MCS buffer in this case must match with * Render Target height, width, and layout. MCS buffer is tiledY. * * To avoid wasting memory, choose the smallest alignment possible: * HALIGN_4 and VALIGN_4. */ *image_align_el = isl_extent3d(4, 4, 1); return; } else if (info->format == ISL_FORMAT_HIZ) { assert(ISL_DEV_GEN(dev) >= 6); if (ISL_DEV_GEN(dev) == 6) { /* HiZ surfaces on Sandy Bridge are packed tightly. */ *image_align_el = isl_extent3d(1, 1, 1); } else { /* On gen7+, HiZ surfaces are always aligned to 16x8 pixels in the * primary surface which works out to 2x2 HiZ elments. */ *image_align_el = isl_extent3d(2, 2, 1); } return; } if (ISL_DEV_GEN(dev) >= 9) { isl_gen9_choose_image_alignment_el(dev, info, tiling, dim_layout, msaa_layout, image_align_el); } else if (ISL_DEV_GEN(dev) >= 8) { isl_gen8_choose_image_alignment_el(dev, info, tiling, dim_layout, msaa_layout, image_align_el); } else if (ISL_DEV_GEN(dev) >= 7) { isl_gen7_choose_image_alignment_el(dev, info, tiling, dim_layout, msaa_layout, image_align_el); } else if (ISL_DEV_GEN(dev) >= 6) { isl_gen6_choose_image_alignment_el(dev, info, tiling, dim_layout, msaa_layout, image_align_el); } else { isl_gen4_choose_image_alignment_el(dev, info, tiling, dim_layout, msaa_layout, image_align_el); } } static enum isl_dim_layout isl_surf_choose_dim_layout(const struct isl_device *dev, enum isl_surf_dim logical_dim, enum isl_tiling tiling, isl_surf_usage_flags_t usage) { /* Sandy bridge needs a special layout for HiZ and stencil. */ if (ISL_DEV_GEN(dev) == 6 && (tiling == ISL_TILING_W || tiling == ISL_TILING_HIZ)) return ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ; if (ISL_DEV_GEN(dev) >= 9) { switch (logical_dim) { case ISL_SURF_DIM_1D: /* From the Sky Lake PRM Vol. 5, "1D Surfaces": * * One-dimensional surfaces use a tiling mode of linear. * Technically, they are not tiled resources, but the Tiled * Resource Mode field in RENDER_SURFACE_STATE is still used to * indicate the alignment requirements for this linear surface * (See 1D Alignment requirements for how 4K and 64KB Tiled * Resource Modes impact alignment). Alternatively, a 1D surface * can be defined as a 2D tiled surface (e.g. TileY or TileX) with * a height of 0. * * In other words, ISL_DIM_LAYOUT_GEN9_1D is only used for linear * surfaces and, for tiled surfaces, ISL_DIM_LAYOUT_GEN4_2D is used. */ if (tiling == ISL_TILING_LINEAR) return ISL_DIM_LAYOUT_GEN9_1D; else return ISL_DIM_LAYOUT_GEN4_2D; case ISL_SURF_DIM_2D: case ISL_SURF_DIM_3D: return ISL_DIM_LAYOUT_GEN4_2D; } } else { switch (logical_dim) { case ISL_SURF_DIM_1D: case ISL_SURF_DIM_2D: /* From the G45 PRM Vol. 1a, "6.17.4.1 Hardware Cube Map Layout": * * The cube face textures are stored in the same way as 3D surfaces * are stored (see section 6.17.5 for details). For cube surfaces, * however, the depth is equal to the number of faces (always 6) and * is not reduced for each MIP. */ if (ISL_DEV_GEN(dev) == 4 && (usage & ISL_SURF_USAGE_CUBE_BIT)) return ISL_DIM_LAYOUT_GEN4_3D; return ISL_DIM_LAYOUT_GEN4_2D; case ISL_SURF_DIM_3D: return ISL_DIM_LAYOUT_GEN4_3D; } } unreachable("bad isl_surf_dim"); return ISL_DIM_LAYOUT_GEN4_2D; } /** * Calculate the physical extent of the surface's first level, in units of * surface samples. */ static void isl_calc_phys_level0_extent_sa(const struct isl_device *dev, const struct isl_surf_init_info *restrict info, enum isl_dim_layout dim_layout, enum isl_tiling tiling, enum isl_msaa_layout msaa_layout, struct isl_extent4d *phys_level0_sa) { const struct isl_format_layout *fmtl = isl_format_get_layout(info->format); if (isl_format_is_yuv(info->format)) isl_finishme("%s:%s: YUV format", __FILE__, __func__); switch (info->dim) { case ISL_SURF_DIM_1D: assert(info->height == 1); assert(info->depth == 1); assert(info->samples == 1); switch (dim_layout) { case ISL_DIM_LAYOUT_GEN4_3D: unreachable("bad isl_dim_layout"); case ISL_DIM_LAYOUT_GEN9_1D: case ISL_DIM_LAYOUT_GEN4_2D: case ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ: *phys_level0_sa = (struct isl_extent4d) { .w = info->width, .h = 1, .d = 1, .a = info->array_len, }; break; } break; case ISL_SURF_DIM_2D: if (ISL_DEV_GEN(dev) == 4 && (info->usage & ISL_SURF_USAGE_CUBE_BIT)) assert(dim_layout == ISL_DIM_LAYOUT_GEN4_3D); else assert(dim_layout == ISL_DIM_LAYOUT_GEN4_2D || dim_layout == ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ); if (tiling == ISL_TILING_Ys && info->samples > 1) isl_finishme("%s:%s: multisample TileYs layout", __FILE__, __func__); switch (msaa_layout) { case ISL_MSAA_LAYOUT_NONE: assert(info->depth == 1); assert(info->samples == 1); *phys_level0_sa = (struct isl_extent4d) { .w = info->width, .h = info->height, .d = 1, .a = info->array_len, }; break; case ISL_MSAA_LAYOUT_ARRAY: assert(info->depth == 1); assert(info->levels == 1); assert(isl_format_supports_multisampling(dev->info, info->format)); assert(fmtl->bw == 1 && fmtl->bh == 1); *phys_level0_sa = (struct isl_extent4d) { .w = info->width, .h = info->height, .d = 1, .a = info->array_len * info->samples, }; break; case ISL_MSAA_LAYOUT_INTERLEAVED: assert(info->depth == 1); assert(info->levels == 1); assert(isl_format_supports_multisampling(dev->info, info->format)); *phys_level0_sa = (struct isl_extent4d) { .w = info->width, .h = info->height, .d = 1, .a = info->array_len, }; isl_msaa_interleaved_scale_px_to_sa(info->samples, &phys_level0_sa->w, &phys_level0_sa->h); break; } break; case ISL_SURF_DIM_3D: assert(info->array_len == 1); assert(info->samples == 1); if (fmtl->bd > 1) { isl_finishme("%s:%s: compression block with depth > 1", __FILE__, __func__); } switch (dim_layout) { case ISL_DIM_LAYOUT_GEN9_1D: case ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ: unreachable("bad isl_dim_layout"); case ISL_DIM_LAYOUT_GEN4_2D: assert(ISL_DEV_GEN(dev) >= 9); *phys_level0_sa = (struct isl_extent4d) { .w = info->width, .h = info->height, .d = 1, .a = info->depth, }; break; case ISL_DIM_LAYOUT_GEN4_3D: assert(ISL_DEV_GEN(dev) < 9); *phys_level0_sa = (struct isl_extent4d) { .w = info->width, .h = info->height, .d = info->depth, .a = 1, }; break; } break; } } /** * Calculate the pitch between physical array slices, in units of rows of * surface elements. */ static uint32_t isl_calc_array_pitch_el_rows_gen4_2d( const struct isl_device *dev, const struct isl_surf_init_info *restrict info, const struct isl_tile_info *tile_info, const struct isl_extent3d *image_align_sa, const struct isl_extent4d *phys_level0_sa, enum isl_array_pitch_span array_pitch_span, const struct isl_extent2d *phys_slice0_sa) { const struct isl_format_layout *fmtl = isl_format_get_layout(info->format); uint32_t pitch_sa_rows = 0; switch (array_pitch_span) { case ISL_ARRAY_PITCH_SPAN_COMPACT: pitch_sa_rows = isl_align_npot(phys_slice0_sa->h, image_align_sa->h); break; case ISL_ARRAY_PITCH_SPAN_FULL: { /* The QPitch equation is found in the Broadwell PRM >> Volume 5: * Memory Views >> Common Surface Formats >> Surface Layout >> 2D * Surfaces >> Surface Arrays. */ uint32_t H0_sa = phys_level0_sa->h; uint32_t H1_sa = isl_minify(H0_sa, 1); uint32_t h0_sa = isl_align_npot(H0_sa, image_align_sa->h); uint32_t h1_sa = isl_align_npot(H1_sa, image_align_sa->h); uint32_t m; if (ISL_DEV_GEN(dev) >= 7) { /* The QPitch equation changed slightly in Ivybridge. */ m = 12; } else { m = 11; } pitch_sa_rows = h0_sa + h1_sa + (m * image_align_sa->h); if (ISL_DEV_GEN(dev) == 6 && info->samples > 1 && (info->height % 4 == 1)) { /* [SNB] Errata from the Sandy Bridge PRM >> Volume 4 Part 1: * Graphics Core >> Section 7.18.3.7: Surface Arrays: * * [SNB] Errata: Sampler MSAA Qpitch will be 4 greater than * the value calculated in the equation above , for every * other odd Surface Height starting from 1 i.e. 1,5,9,13. * * XXX(chadv): Is the errata natural corollary of the physical * layout of interleaved samples? */ pitch_sa_rows += 4; } pitch_sa_rows = isl_align_npot(pitch_sa_rows, fmtl->bh); } /* end case */ break; } assert(pitch_sa_rows % fmtl->bh == 0); uint32_t pitch_el_rows = pitch_sa_rows / fmtl->bh; if (ISL_DEV_GEN(dev) >= 9 && fmtl->txc == ISL_TXC_CCS) { /* * From the Sky Lake PRM Vol 7, "MCS Buffer for Render Target(s)" (p. 632): * * "Mip-mapped and arrayed surfaces are supported with MCS buffer * layout with these alignments in the RT space: Horizontal * Alignment = 128 and Vertical Alignment = 64." * * From the Sky Lake PRM Vol. 2d, "RENDER_SURFACE_STATE" (p. 435): * * "For non-multisampled render target's CCS auxiliary surface, * QPitch must be computed with Horizontal Alignment = 128 and * Surface Vertical Alignment = 256. These alignments are only for * CCS buffer and not for associated render target." * * The first restriction is already handled by isl_choose_image_alignment_el * but the second restriction, which is an extension of the first, only * applies to qpitch and must be applied here. */ assert(fmtl->bh == 4); pitch_el_rows = isl_align(pitch_el_rows, 256 / 4); } if (ISL_DEV_GEN(dev) >= 9 && info->dim == ISL_SURF_DIM_3D && tile_info->tiling != ISL_TILING_LINEAR) { /* From the Skylake BSpec >> RENDER_SURFACE_STATE >> Surface QPitch: * * Tile Mode != Linear: This field must be set to an integer multiple * of the tile height */ pitch_el_rows = isl_align(pitch_el_rows, tile_info->logical_extent_el.height); } return pitch_el_rows; } /** * A variant of isl_calc_phys_slice0_extent_sa() specific to * ISL_DIM_LAYOUT_GEN4_2D. */ static void isl_calc_phys_slice0_extent_sa_gen4_2d( const struct isl_device *dev, const struct isl_surf_init_info *restrict info, enum isl_msaa_layout msaa_layout, const struct isl_extent3d *image_align_sa, const struct isl_extent4d *phys_level0_sa, struct isl_extent2d *phys_slice0_sa) { assert(phys_level0_sa->depth == 1); if (info->levels == 1) { /* Do not pad the surface to the image alignment. * * For tiled surfaces, using a reduced alignment here avoids wasting CPU * cycles on the below mipmap layout caluclations. Reducing the * alignment here is safe because we later align the row pitch and array * pitch to the tile boundary. It is safe even for * ISL_MSAA_LAYOUT_INTERLEAVED, because phys_level0_sa is already scaled * to accomodate the interleaved samples. * * For linear surfaces, reducing the alignment here permits us to later * choose an arbitrary, non-aligned row pitch. If the surface backs * a VkBuffer, then an arbitrary pitch may be needed to accomodate * VkBufferImageCopy::bufferRowLength. */ *phys_slice0_sa = (struct isl_extent2d) { .w = phys_level0_sa->w, .h = phys_level0_sa->h, }; return; } uint32_t slice_top_w = 0; uint32_t slice_bottom_w = 0; uint32_t slice_left_h = 0; uint32_t slice_right_h = 0; uint32_t W0 = phys_level0_sa->w; uint32_t H0 = phys_level0_sa->h; for (uint32_t l = 0; l < info->levels; ++l) { uint32_t W = isl_minify(W0, l); uint32_t H = isl_minify(H0, l); uint32_t w = isl_align_npot(W, image_align_sa->w); uint32_t h = isl_align_npot(H, image_align_sa->h); if (l == 0) { slice_top_w = w; slice_left_h = h; slice_right_h = h; } else if (l == 1) { slice_bottom_w = w; slice_left_h += h; } else if (l == 2) { slice_bottom_w += w; slice_right_h += h; } else { slice_right_h += h; } } *phys_slice0_sa = (struct isl_extent2d) { .w = MAX(slice_top_w, slice_bottom_w), .h = MAX(slice_left_h, slice_right_h), }; } static void isl_calc_phys_total_extent_el_gen4_2d( const struct isl_device *dev, const struct isl_surf_init_info *restrict info, const struct isl_tile_info *tile_info, enum isl_msaa_layout msaa_layout, const struct isl_extent3d *image_align_sa, const struct isl_extent4d *phys_level0_sa, enum isl_array_pitch_span array_pitch_span, uint32_t *array_pitch_el_rows, struct isl_extent2d *total_extent_el) { const struct isl_format_layout *fmtl = isl_format_get_layout(info->format); struct isl_extent2d phys_slice0_sa; isl_calc_phys_slice0_extent_sa_gen4_2d(dev, info, msaa_layout, image_align_sa, phys_level0_sa, &phys_slice0_sa); *array_pitch_el_rows = isl_calc_array_pitch_el_rows_gen4_2d(dev, info, tile_info, image_align_sa, phys_level0_sa, array_pitch_span, &phys_slice0_sa); *total_extent_el = (struct isl_extent2d) { .w = isl_align_div_npot(phys_slice0_sa.w, fmtl->bw), .h = *array_pitch_el_rows * (phys_level0_sa->array_len - 1) + isl_align_div_npot(phys_slice0_sa.h, fmtl->bh), }; } /** * A variant of isl_calc_phys_slice0_extent_sa() specific to * ISL_DIM_LAYOUT_GEN4_3D. */ static void isl_calc_phys_total_extent_el_gen4_3d( const struct isl_device *dev, const struct isl_surf_init_info *restrict info, const struct isl_extent3d *image_align_sa, const struct isl_extent4d *phys_level0_sa, uint32_t *array_pitch_el_rows, struct isl_extent2d *phys_total_el) { const struct isl_format_layout *fmtl = isl_format_get_layout(info->format); assert(info->samples == 1); if (info->dim != ISL_SURF_DIM_3D) { /* From the G45 PRM Vol. 1a, "6.17.4.1 Hardware Cube Map Layout": * * The cube face textures are stored in the same way as 3D surfaces * are stored (see section 6.17.5 for details). For cube surfaces, * however, the depth is equal to the number of faces (always 6) and * is not reduced for each MIP. */ assert(ISL_DEV_GEN(dev) == 4); assert(info->usage & ISL_SURF_USAGE_CUBE_BIT); assert(phys_level0_sa->array_len == 6); } else { assert(phys_level0_sa->array_len == 1); } uint32_t total_w = 0; uint32_t total_h = 0; uint32_t W0 = phys_level0_sa->w; uint32_t H0 = phys_level0_sa->h; uint32_t D0 = phys_level0_sa->d; uint32_t A0 = phys_level0_sa->a; for (uint32_t l = 0; l < info->levels; ++l) { uint32_t level_w = isl_align_npot(isl_minify(W0, l), image_align_sa->w); uint32_t level_h = isl_align_npot(isl_minify(H0, l), image_align_sa->h); uint32_t level_d = info->dim == ISL_SURF_DIM_3D ? isl_minify(D0, l) : A0; uint32_t max_layers_horiz = MIN(level_d, 1u << l); uint32_t max_layers_vert = isl_align(level_d, 1u << l) / (1u << l); total_w = MAX(total_w, level_w * max_layers_horiz); total_h += level_h * max_layers_vert; } /* GEN4_3D layouts don't really have an array pitch since each LOD has a * different number of horizontal and vertical layers. We have to set it * to something, so at least make it true for LOD0. */ *array_pitch_el_rows = isl_align_npot(phys_level0_sa->h, image_align_sa->h) / fmtl->bw; *phys_total_el = (struct isl_extent2d) { .w = isl_assert_div(total_w, fmtl->bw), .h = isl_assert_div(total_h, fmtl->bh), }; } /** * A variant of isl_calc_phys_slice0_extent_sa() specific to * ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ. */ static void isl_calc_phys_total_extent_el_gen6_stencil_hiz( const struct isl_device *dev, const struct isl_surf_init_info *restrict info, const struct isl_tile_info *tile_info, const struct isl_extent3d *image_align_sa, const struct isl_extent4d *phys_level0_sa, uint32_t *array_pitch_el_rows, struct isl_extent2d *phys_total_el) { const struct isl_format_layout *fmtl = isl_format_get_layout(info->format); const struct isl_extent2d tile_extent_sa = { .w = tile_info->logical_extent_el.w * fmtl->bw, .h = tile_info->logical_extent_el.h * fmtl->bh, }; /* Tile size is a multiple of image alignment */ assert(tile_extent_sa.w % image_align_sa->w == 0); assert(tile_extent_sa.h % image_align_sa->h == 0); const uint32_t W0 = phys_level0_sa->w; const uint32_t H0 = phys_level0_sa->h; /* Each image has the same height as LOD0 because the hardware thinks * everything is LOD0 */ const uint32_t H = isl_align(H0, image_align_sa->h) * phys_level0_sa->a; uint32_t total_top_w = 0; uint32_t total_bottom_w = 0; uint32_t total_h = 0; for (uint32_t l = 0; l < info->levels; ++l) { const uint32_t W = isl_minify(W0, l); const uint32_t w = isl_align(W, tile_extent_sa.w); const uint32_t h = isl_align(H, tile_extent_sa.h); if (l == 0) { total_top_w = w; total_h = h; } else if (l == 1) { total_bottom_w = w; total_h += h; } else { total_bottom_w += w; } } *array_pitch_el_rows = isl_assert_div(isl_align(H0, image_align_sa->h), fmtl->bh); *phys_total_el = (struct isl_extent2d) { .w = isl_assert_div(MAX(total_top_w, total_bottom_w), fmtl->bw), .h = isl_assert_div(total_h, fmtl->bh), }; } /** * A variant of isl_calc_phys_slice0_extent_sa() specific to * ISL_DIM_LAYOUT_GEN9_1D. */ static void isl_calc_phys_total_extent_el_gen9_1d( const struct isl_device *dev, const struct isl_surf_init_info *restrict info, const struct isl_extent3d *image_align_sa, const struct isl_extent4d *phys_level0_sa, uint32_t *array_pitch_el_rows, struct isl_extent2d *phys_total_el) { MAYBE_UNUSED const struct isl_format_layout *fmtl = isl_format_get_layout(info->format); assert(phys_level0_sa->height == 1); assert(phys_level0_sa->depth == 1); assert(info->samples == 1); assert(image_align_sa->w >= fmtl->bw); uint32_t slice_w = 0; const uint32_t W0 = phys_level0_sa->w; for (uint32_t l = 0; l < info->levels; ++l) { uint32_t W = isl_minify(W0, l); uint32_t w = isl_align_npot(W, image_align_sa->w); slice_w += w; } *array_pitch_el_rows = 1; *phys_total_el = (struct isl_extent2d) { .w = isl_assert_div(slice_w, fmtl->bw), .h = phys_level0_sa->array_len, }; } /** * Calculate the two-dimensional total physical extent of the surface, in * units of surface elements. */ static void isl_calc_phys_total_extent_el(const struct isl_device *dev, const struct isl_surf_init_info *restrict info, const struct isl_tile_info *tile_info, enum isl_dim_layout dim_layout, enum isl_msaa_layout msaa_layout, const struct isl_extent3d *image_align_sa, const struct isl_extent4d *phys_level0_sa, enum isl_array_pitch_span array_pitch_span, uint32_t *array_pitch_el_rows, struct isl_extent2d *total_extent_el) { switch (dim_layout) { case ISL_DIM_LAYOUT_GEN9_1D: assert(array_pitch_span == ISL_ARRAY_PITCH_SPAN_COMPACT); isl_calc_phys_total_extent_el_gen9_1d(dev, info, image_align_sa, phys_level0_sa, array_pitch_el_rows, total_extent_el); return; case ISL_DIM_LAYOUT_GEN4_2D: isl_calc_phys_total_extent_el_gen4_2d(dev, info, tile_info, msaa_layout, image_align_sa, phys_level0_sa, array_pitch_span, array_pitch_el_rows, total_extent_el); return; case ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ: assert(array_pitch_span == ISL_ARRAY_PITCH_SPAN_COMPACT); isl_calc_phys_total_extent_el_gen6_stencil_hiz(dev, info, tile_info, image_align_sa, phys_level0_sa, array_pitch_el_rows, total_extent_el); return; case ISL_DIM_LAYOUT_GEN4_3D: assert(array_pitch_span == ISL_ARRAY_PITCH_SPAN_COMPACT); isl_calc_phys_total_extent_el_gen4_3d(dev, info, image_align_sa, phys_level0_sa, array_pitch_el_rows, total_extent_el); return; } } static uint32_t isl_calc_row_pitch_alignment(const struct isl_surf_init_info *surf_info, const struct isl_tile_info *tile_info) { if (tile_info->tiling != ISL_TILING_LINEAR) return tile_info->phys_extent_B.width; /* From the Broadwel PRM >> Volume 2d: Command Reference: Structures >> * RENDER_SURFACE_STATE Surface Pitch (p349): * * - For linear render target surfaces and surfaces accessed with the * typed data port messages, the pitch must be a multiple of the * element size for non-YUV surface formats. Pitch must be * a multiple of 2 * element size for YUV surface formats. * * - [Requirements for SURFTYPE_BUFFER and SURFTYPE_STRBUF, which we * ignore because isl doesn't do buffers.] * * - For other linear surfaces, the pitch can be any multiple of * bytes. */ const struct isl_format_layout *fmtl = isl_format_get_layout(surf_info->format); const uint32_t bs = fmtl->bpb / 8; if (surf_info->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) { if (isl_format_is_yuv(surf_info->format)) { return 2 * bs; } else { return bs; } } return 1; } static uint32_t isl_calc_linear_min_row_pitch(const struct isl_device *dev, const struct isl_surf_init_info *info, const struct isl_extent2d *phys_total_el, uint32_t alignment_B) { const struct isl_format_layout *fmtl = isl_format_get_layout(info->format); const uint32_t bs = fmtl->bpb / 8; return isl_align_npot(bs * phys_total_el->w, alignment_B); } static uint32_t isl_calc_tiled_min_row_pitch(const struct isl_device *dev, const struct isl_surf_init_info *surf_info, const struct isl_tile_info *tile_info, const struct isl_extent2d *phys_total_el, uint32_t alignment_B) { const struct isl_format_layout *fmtl = isl_format_get_layout(surf_info->format); assert(fmtl->bpb % tile_info->format_bpb == 0); const uint32_t tile_el_scale = fmtl->bpb / tile_info->format_bpb; const uint32_t total_w_tl = isl_align_div(phys_total_el->w * tile_el_scale, tile_info->logical_extent_el.width); assert(alignment_B == tile_info->phys_extent_B.width); return total_w_tl * tile_info->phys_extent_B.width; } static uint32_t isl_calc_min_row_pitch(const struct isl_device *dev, const struct isl_surf_init_info *surf_info, const struct isl_tile_info *tile_info, const struct isl_extent2d *phys_total_el, uint32_t alignment_B) { if (tile_info->tiling == ISL_TILING_LINEAR) { return isl_calc_linear_min_row_pitch(dev, surf_info, phys_total_el, alignment_B); } else { return isl_calc_tiled_min_row_pitch(dev, surf_info, tile_info, phys_total_el, alignment_B); } } /** * Is `pitch` in the valid range for a hardware bitfield, if the bitfield's * size is `bits` bits? * * Hardware pitch fields are offset by 1. For example, if the size of * RENDER_SURFACE_STATE::SurfacePitch is B bits, then the range of valid * pitches is [1, 2^b] inclusive. If the surface pitch is N, then * RENDER_SURFACE_STATE::SurfacePitch must be set to N-1. */ static bool pitch_in_range(uint32_t n, uint32_t bits) { assert(n != 0); return likely(bits != 0 && 1 <= n && n <= (1 << bits)); } static bool isl_calc_row_pitch(const struct isl_device *dev, const struct isl_surf_init_info *surf_info, const struct isl_tile_info *tile_info, enum isl_dim_layout dim_layout, const struct isl_extent2d *phys_total_el, uint32_t *out_row_pitch_B) { uint32_t alignment_B = isl_calc_row_pitch_alignment(surf_info, tile_info); const uint32_t min_row_pitch_B = isl_calc_min_row_pitch(dev, surf_info, tile_info, phys_total_el, alignment_B); uint32_t row_pitch_B = min_row_pitch_B; if (surf_info->row_pitch_B != 0) { row_pitch_B = surf_info->row_pitch_B; if (row_pitch_B < min_row_pitch_B) return false; if (row_pitch_B % alignment_B != 0) return false; } const uint32_t row_pitch_tl = row_pitch_B / tile_info->phys_extent_B.width; if (row_pitch_B == 0) return false; if (dim_layout == ISL_DIM_LAYOUT_GEN9_1D) { /* SurfacePitch is ignored for this layout. */ goto done; } if ((surf_info->usage & (ISL_SURF_USAGE_RENDER_TARGET_BIT | ISL_SURF_USAGE_TEXTURE_BIT | ISL_SURF_USAGE_STORAGE_BIT)) && !pitch_in_range(row_pitch_B, RENDER_SURFACE_STATE_SurfacePitch_bits(dev->info))) return false; if ((surf_info->usage & (ISL_SURF_USAGE_CCS_BIT | ISL_SURF_USAGE_MCS_BIT)) && !pitch_in_range(row_pitch_tl, RENDER_SURFACE_STATE_AuxiliarySurfacePitch_bits(dev->info))) return false; if ((surf_info->usage & ISL_SURF_USAGE_DEPTH_BIT) && !pitch_in_range(row_pitch_B, _3DSTATE_DEPTH_BUFFER_SurfacePitch_bits(dev->info))) return false; if ((surf_info->usage & ISL_SURF_USAGE_HIZ_BIT) && !pitch_in_range(row_pitch_B, _3DSTATE_HIER_DEPTH_BUFFER_SurfacePitch_bits(dev->info))) return false; const uint32_t stencil_pitch_bits = dev->use_separate_stencil ? _3DSTATE_STENCIL_BUFFER_SurfacePitch_bits(dev->info) : _3DSTATE_DEPTH_BUFFER_SurfacePitch_bits(dev->info); if ((surf_info->usage & ISL_SURF_USAGE_STENCIL_BIT) && !pitch_in_range(row_pitch_B, stencil_pitch_bits)) return false; done: *out_row_pitch_B = row_pitch_B; return true; } bool isl_surf_init_s(const struct isl_device *dev, struct isl_surf *surf, const struct isl_surf_init_info *restrict info) { const struct isl_format_layout *fmtl = isl_format_get_layout(info->format); const struct isl_extent4d logical_level0_px = { .w = info->width, .h = info->height, .d = info->depth, .a = info->array_len, }; enum isl_tiling tiling; if (!isl_surf_choose_tiling(dev, info, &tiling)) return false; struct isl_tile_info tile_info; isl_tiling_get_info(tiling, fmtl->bpb, &tile_info); const enum isl_dim_layout dim_layout = isl_surf_choose_dim_layout(dev, info->dim, tiling, info->usage); enum isl_msaa_layout msaa_layout; if (!isl_choose_msaa_layout(dev, info, tiling, &msaa_layout)) return false; struct isl_extent3d image_align_el; isl_choose_image_alignment_el(dev, info, tiling, dim_layout, msaa_layout, &image_align_el); struct isl_extent3d image_align_sa = isl_extent3d_el_to_sa(info->format, image_align_el); struct isl_extent4d phys_level0_sa; isl_calc_phys_level0_extent_sa(dev, info, dim_layout, tiling, msaa_layout, &phys_level0_sa); enum isl_array_pitch_span array_pitch_span = isl_choose_array_pitch_span(dev, info, dim_layout, &phys_level0_sa); uint32_t array_pitch_el_rows; struct isl_extent2d phys_total_el; isl_calc_phys_total_extent_el(dev, info, &tile_info, dim_layout, msaa_layout, &image_align_sa, &phys_level0_sa, array_pitch_span, &array_pitch_el_rows, &phys_total_el); uint32_t row_pitch_B; if (!isl_calc_row_pitch(dev, info, &tile_info, dim_layout, &phys_total_el, &row_pitch_B)) return false; uint32_t base_alignment_B; uint64_t size_B; if (tiling == ISL_TILING_LINEAR) { size_B = (uint64_t) row_pitch_B * phys_total_el.h; /* From the Broadwell PRM Vol 2d, RENDER_SURFACE_STATE::SurfaceBaseAddress: * * "The Base Address for linear render target surfaces and surfaces * accessed with the typed surface read/write data port messages must * be element-size aligned, for non-YUV surface formats, or a * multiple of 2 element-sizes for YUV surface formats. Other linear * surfaces have no alignment requirements (byte alignment is * sufficient.)" */ base_alignment_B = MAX(1, info->min_alignment_B); if (info->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) { if (isl_format_is_yuv(info->format)) { base_alignment_B = MAX(base_alignment_B, fmtl->bpb / 4); } else { base_alignment_B = MAX(base_alignment_B, fmtl->bpb / 8); } } base_alignment_B = isl_round_up_to_power_of_two(base_alignment_B); /* From the Skylake PRM Vol 2c, PLANE_STRIDE::Stride: * * "For Linear memory, this field specifies the stride in chunks of * 64 bytes (1 cache line)." */ if (isl_surf_usage_is_display(info->usage)) base_alignment_B = MAX(base_alignment_B, 64); } else { const uint32_t total_h_tl = isl_align_div(phys_total_el.h, tile_info.logical_extent_el.height); size_B = (uint64_t) total_h_tl * tile_info.phys_extent_B.height * row_pitch_B; const uint32_t tile_size_B = tile_info.phys_extent_B.width * tile_info.phys_extent_B.height; assert(isl_is_pow2(info->min_alignment_B) && isl_is_pow2(tile_size_B)); base_alignment_B = MAX(info->min_alignment_B, tile_size_B); } if (ISL_DEV_GEN(dev) < 9) { /* From the Broadwell PRM Vol 5, Surface Layout: * * "In addition to restrictions on maximum height, width, and depth, * surfaces are also restricted to a maximum size in bytes. This * maximum is 2 GB for all products and all surface types." * * This comment is applicable to all Pre-gen9 platforms. */ if (size_B > (uint64_t) 1 << 31) return false; } else if (ISL_DEV_GEN(dev) < 11) { /* From the Skylake PRM Vol 5, Maximum Surface Size in Bytes: * "In addition to restrictions on maximum height, width, and depth, * surfaces are also restricted to a maximum size of 2^38 bytes. * All pixels within the surface must be contained within 2^38 bytes * of the base address." */ if (size_B > (uint64_t) 1 << 38) return false; } else { /* gen11+ platforms raised this limit to 2^44 bytes. */ if (size_B > (uint64_t) 1 << 44) return false; } *surf = (struct isl_surf) { .dim = info->dim, .dim_layout = dim_layout, .msaa_layout = msaa_layout, .tiling = tiling, .format = info->format, .levels = info->levels, .samples = info->samples, .image_alignment_el = image_align_el, .logical_level0_px = logical_level0_px, .phys_level0_sa = phys_level0_sa, .size_B = size_B, .alignment_B = base_alignment_B, .row_pitch_B = row_pitch_B, .array_pitch_el_rows = array_pitch_el_rows, .array_pitch_span = array_pitch_span, .usage = info->usage, }; return true; } void isl_surf_get_tile_info(const struct isl_surf *surf, struct isl_tile_info *tile_info) { const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format); isl_tiling_get_info(surf->tiling, fmtl->bpb, tile_info); } bool isl_surf_get_hiz_surf(const struct isl_device *dev, const struct isl_surf *surf, struct isl_surf *hiz_surf) { assert(ISL_DEV_GEN(dev) >= 5 && ISL_DEV_USE_SEPARATE_STENCIL(dev)); /* Multisampled depth is always interleaved */ assert(surf->msaa_layout == ISL_MSAA_LAYOUT_NONE || surf->msaa_layout == ISL_MSAA_LAYOUT_INTERLEAVED); /* From the Broadwell PRM Vol. 7, "Hierarchical Depth Buffer": * * "The Surface Type, Height, Width, Depth, Minimum Array Element, Render * Target View Extent, and Depth Coordinate Offset X/Y of the * hierarchical depth buffer are inherited from the depth buffer. The * height and width of the hierarchical depth buffer that must be * allocated are computed by the following formulas, where HZ is the * hierarchical depth buffer and Z is the depth buffer. The Z_Height, * Z_Width, and Z_Depth values given in these formulas are those present * in 3DSTATE_DEPTH_BUFFER incremented by one. * * "The value of Z_Height and Z_Width must each be multiplied by 2 before * being applied to the table below if Number of Multisamples is set to * NUMSAMPLES_4. The value of Z_Height must be multiplied by 2 and * Z_Width must be multiplied by 4 before being applied to the table * below if Number of Multisamples is set to NUMSAMPLES_8." * * In the Sky Lake PRM, the second paragraph is replaced with this: * * "The Z_Height and Z_Width values must equal those present in * 3DSTATE_DEPTH_BUFFER incremented by one." * * In other words, on Sandy Bridge through Broadwell, each 128-bit HiZ * block corresponds to a region of 8x4 samples in the primary depth * surface. On Sky Lake, on the other hand, each HiZ block corresponds to * a region of 8x4 pixels in the primary depth surface regardless of the * number of samples. The dimensions of a HiZ block in both pixels and * samples are given in the table below: * * | SNB - BDW | SKL+ * ------+-----------+------------- * 1x | 8 x 4 sa | 8 x 4 sa * MSAA | 8 x 4 px | 8 x 4 px * ------+-----------+------------- * 2x | 8 x 4 sa | 16 x 4 sa * MSAA | 4 x 4 px | 8 x 4 px * ------+-----------+------------- * 4x | 8 x 4 sa | 16 x 8 sa * MSAA | 4 x 2 px | 8 x 4 px * ------+-----------+------------- * 8x | 8 x 4 sa | 32 x 8 sa * MSAA | 2 x 2 px | 8 x 4 px * ------+-----------+------------- * 16x | N/A | 32 x 16 sa * MSAA | N/A | 8 x 4 px * ------+-----------+------------- * * There are a number of different ways that this discrepency could be * handled. The way we have chosen is to simply make MSAA HiZ have the * same number of samples as the parent surface pre-Sky Lake and always be * single-sampled on Sky Lake and above. Since the block sizes of * compressed formats are given in samples, this neatly handles everything * without the need for additional HiZ formats with different block sizes * on SKL+. */ const unsigned samples = ISL_DEV_GEN(dev) >= 9 ? 1 : surf->samples; return isl_surf_init(dev, hiz_surf, .dim = surf->dim, .format = ISL_FORMAT_HIZ, .width = surf->logical_level0_px.width, .height = surf->logical_level0_px.height, .depth = surf->logical_level0_px.depth, .levels = surf->levels, .array_len = surf->logical_level0_px.array_len, .samples = samples, .usage = ISL_SURF_USAGE_HIZ_BIT, .tiling_flags = ISL_TILING_HIZ_BIT); } bool isl_surf_get_mcs_surf(const struct isl_device *dev, const struct isl_surf *surf, struct isl_surf *mcs_surf) { assert(ISL_DEV_GEN(dev) >= 7); /* It must be multisampled with an array layout */ assert(surf->samples > 1 && surf->msaa_layout == ISL_MSAA_LAYOUT_ARRAY); /* The following are true of all multisampled surfaces */ assert(surf->dim == ISL_SURF_DIM_2D); assert(surf->levels == 1); assert(surf->logical_level0_px.depth == 1); /* The "Auxiliary Surface Pitch" field in RENDER_SURFACE_STATE is only 9 * bits which means the maximum pitch of a compression surface is 512 * tiles or 64KB (since MCS is always Y-tiled). Since a 16x MCS buffer is * 64bpp, this gives us a maximum width of 8192 pixels. We can create * larger multisampled surfaces, we just can't compress them. For 2x, 4x, * and 8x, we have enough room for the full 16k supported by the hardware. */ if (surf->samples == 16 && surf->logical_level0_px.width > 8192) return false; enum isl_format mcs_format; switch (surf->samples) { case 2: mcs_format = ISL_FORMAT_MCS_2X; break; case 4: mcs_format = ISL_FORMAT_MCS_4X; break; case 8: mcs_format = ISL_FORMAT_MCS_8X; break; case 16: mcs_format = ISL_FORMAT_MCS_16X; break; default: unreachable("Invalid sample count"); } return isl_surf_init(dev, mcs_surf, .dim = ISL_SURF_DIM_2D, .format = mcs_format, .width = surf->logical_level0_px.width, .height = surf->logical_level0_px.height, .depth = 1, .levels = 1, .array_len = surf->logical_level0_px.array_len, .samples = 1, /* MCS surfaces are really single-sampled */ .usage = ISL_SURF_USAGE_MCS_BIT, .tiling_flags = ISL_TILING_Y0_BIT); } bool isl_surf_get_ccs_surf(const struct isl_device *dev, const struct isl_surf *surf, struct isl_surf *ccs_surf, uint32_t row_pitch_B) { assert(surf->samples == 1 && surf->msaa_layout == ISL_MSAA_LAYOUT_NONE); assert(ISL_DEV_GEN(dev) >= 7); if (surf->usage & ISL_SURF_USAGE_DISABLE_AUX_BIT) return false; /* The PRM doesn't say this explicitly, but fast-clears don't appear to * work for 3D textures until gen9 where the layout of 3D textures changes * to match 2D array textures. */ if (ISL_DEV_GEN(dev) <= 8 && surf->dim != ISL_SURF_DIM_2D) return false; /* From the HSW PRM Volume 7: 3D-Media-GPGPU, page 652 (Color Clear of * Non-MultiSampler Render Target Restrictions): * * "Support is for non-mip-mapped and non-array surface types only." * * This restriction is lifted on gen8+. Technically, it may be possible to * create a CCS for an arrayed or mipmapped image and only enable CCS_D * when rendering to the base slice. However, there is no documentation * tell us what the hardware would do in that case or what it does if you * walk off the bases slice. (Does it ignore CCS or does it start * scribbling over random memory?) We play it safe and just follow the * docs and don't allow CCS_D for arrayed or mip-mapped surfaces. */ if (ISL_DEV_GEN(dev) <= 7 && (surf->levels > 1 || surf->logical_level0_px.array_len > 1)) return false; if (isl_format_is_compressed(surf->format)) return false; /* TODO: More conditions where it can fail. */ enum isl_format ccs_format; if (ISL_DEV_GEN(dev) >= 9) { if (!isl_tiling_is_any_y(surf->tiling)) return false; switch (isl_format_get_layout(surf->format)->bpb) { case 32: ccs_format = ISL_FORMAT_GEN9_CCS_32BPP; break; case 64: ccs_format = ISL_FORMAT_GEN9_CCS_64BPP; break; case 128: ccs_format = ISL_FORMAT_GEN9_CCS_128BPP; break; default: return false; } } else if (surf->tiling == ISL_TILING_Y0) { switch (isl_format_get_layout(surf->format)->bpb) { case 32: ccs_format = ISL_FORMAT_GEN7_CCS_32BPP_Y; break; case 64: ccs_format = ISL_FORMAT_GEN7_CCS_64BPP_Y; break; case 128: ccs_format = ISL_FORMAT_GEN7_CCS_128BPP_Y; break; default: return false; } } else if (surf->tiling == ISL_TILING_X) { switch (isl_format_get_layout(surf->format)->bpb) { case 32: ccs_format = ISL_FORMAT_GEN7_CCS_32BPP_X; break; case 64: ccs_format = ISL_FORMAT_GEN7_CCS_64BPP_X; break; case 128: ccs_format = ISL_FORMAT_GEN7_CCS_128BPP_X; break; default: return false; } } else { return false; } return isl_surf_init(dev, ccs_surf, .dim = surf->dim, .format = ccs_format, .width = surf->logical_level0_px.width, .height = surf->logical_level0_px.height, .depth = surf->logical_level0_px.depth, .levels = surf->levels, .array_len = surf->logical_level0_px.array_len, .samples = 1, .row_pitch_B = row_pitch_B, .usage = ISL_SURF_USAGE_CCS_BIT, .tiling_flags = ISL_TILING_CCS_BIT); } #define isl_genX_call(dev, func, ...) \ switch (ISL_DEV_GEN(dev)) { \ case 4: \ /* G45 surface state is the same as gen5 */ \ if (ISL_DEV_IS_G4X(dev)) { \ isl_gen5_##func(__VA_ARGS__); \ } else { \ isl_gen4_##func(__VA_ARGS__); \ } \ break; \ case 5: \ isl_gen5_##func(__VA_ARGS__); \ break; \ case 6: \ isl_gen6_##func(__VA_ARGS__); \ break; \ case 7: \ if (ISL_DEV_IS_HASWELL(dev)) { \ isl_gen75_##func(__VA_ARGS__); \ } else { \ isl_gen7_##func(__VA_ARGS__); \ } \ break; \ case 8: \ isl_gen8_##func(__VA_ARGS__); \ break; \ case 9: \ isl_gen9_##func(__VA_ARGS__); \ break; \ case 10: \ isl_gen10_##func(__VA_ARGS__); \ break; \ case 11: \ isl_gen11_##func(__VA_ARGS__); \ break; \ default: \ assert(!"Unknown hardware generation"); \ } void isl_surf_fill_state_s(const struct isl_device *dev, void *state, const struct isl_surf_fill_state_info *restrict info) { #ifndef NDEBUG isl_surf_usage_flags_t _base_usage = info->view->usage & (ISL_SURF_USAGE_RENDER_TARGET_BIT | ISL_SURF_USAGE_TEXTURE_BIT | ISL_SURF_USAGE_STORAGE_BIT); /* They may only specify one of the above bits at a time */ assert(__builtin_popcount(_base_usage) == 1); /* The only other allowed bit is ISL_SURF_USAGE_CUBE_BIT */ assert((info->view->usage & ~ISL_SURF_USAGE_CUBE_BIT) == _base_usage); #endif if (info->surf->dim == ISL_SURF_DIM_3D) { assert(info->view->base_array_layer + info->view->array_len <= info->surf->logical_level0_px.depth); } else { assert(info->view->base_array_layer + info->view->array_len <= info->surf->logical_level0_px.array_len); } isl_genX_call(dev, surf_fill_state_s, dev, state, info); } void isl_buffer_fill_state_s(const struct isl_device *dev, void *state, const struct isl_buffer_fill_state_info *restrict info) { isl_genX_call(dev, buffer_fill_state_s, state, info); } void isl_null_fill_state(const struct isl_device *dev, void *state, struct isl_extent3d size) { isl_genX_call(dev, null_fill_state, state, size); } void isl_emit_depth_stencil_hiz_s(const struct isl_device *dev, void *batch, const struct isl_depth_stencil_hiz_emit_info *restrict info) { if (info->depth_surf && info->stencil_surf) { if (!dev->info->has_hiz_and_separate_stencil) { assert(info->depth_surf == info->stencil_surf); assert(info->depth_address == info->stencil_address); } assert(info->depth_surf->dim == info->stencil_surf->dim); } if (info->depth_surf) { assert((info->depth_surf->usage & ISL_SURF_USAGE_DEPTH_BIT)); if (info->depth_surf->dim == ISL_SURF_DIM_3D) { assert(info->view->base_array_layer + info->view->array_len <= info->depth_surf->logical_level0_px.depth); } else { assert(info->view->base_array_layer + info->view->array_len <= info->depth_surf->logical_level0_px.array_len); } } if (info->stencil_surf) { assert((info->stencil_surf->usage & ISL_SURF_USAGE_STENCIL_BIT)); if (info->stencil_surf->dim == ISL_SURF_DIM_3D) { assert(info->view->base_array_layer + info->view->array_len <= info->stencil_surf->logical_level0_px.depth); } else { assert(info->view->base_array_layer + info->view->array_len <= info->stencil_surf->logical_level0_px.array_len); } } isl_genX_call(dev, emit_depth_stencil_hiz_s, dev, batch, info); } /** * A variant of isl_surf_get_image_offset_sa() specific to * ISL_DIM_LAYOUT_GEN4_2D. */ static void get_image_offset_sa_gen4_2d(const struct isl_surf *surf, uint32_t level, uint32_t logical_array_layer, uint32_t *x_offset_sa, uint32_t *y_offset_sa) { assert(level < surf->levels); if (surf->dim == ISL_SURF_DIM_3D) assert(logical_array_layer < surf->logical_level0_px.depth); else assert(logical_array_layer < surf->logical_level0_px.array_len); const struct isl_extent3d image_align_sa = isl_surf_get_image_alignment_sa(surf); const uint32_t W0 = surf->phys_level0_sa.width; const uint32_t H0 = surf->phys_level0_sa.height; const uint32_t phys_layer = logical_array_layer * (surf->msaa_layout == ISL_MSAA_LAYOUT_ARRAY ? surf->samples : 1); uint32_t x = 0; uint32_t y = phys_layer * isl_surf_get_array_pitch_sa_rows(surf); for (uint32_t l = 0; l < level; ++l) { if (l == 1) { uint32_t W = isl_minify(W0, l); x += isl_align_npot(W, image_align_sa.w); } else { uint32_t H = isl_minify(H0, l); y += isl_align_npot(H, image_align_sa.h); } } *x_offset_sa = x; *y_offset_sa = y; } /** * A variant of isl_surf_get_image_offset_sa() specific to * ISL_DIM_LAYOUT_GEN4_3D. */ static void get_image_offset_sa_gen4_3d(const struct isl_surf *surf, uint32_t level, uint32_t logical_z_offset_px, uint32_t *x_offset_sa, uint32_t *y_offset_sa) { assert(level < surf->levels); if (surf->dim == ISL_SURF_DIM_3D) { assert(surf->phys_level0_sa.array_len == 1); assert(logical_z_offset_px < isl_minify(surf->phys_level0_sa.depth, level)); } else { assert(surf->dim == ISL_SURF_DIM_2D); assert(surf->usage & ISL_SURF_USAGE_CUBE_BIT); assert(surf->phys_level0_sa.array_len == 6); assert(logical_z_offset_px < surf->phys_level0_sa.array_len); } const struct isl_extent3d image_align_sa = isl_surf_get_image_alignment_sa(surf); const uint32_t W0 = surf->phys_level0_sa.width; const uint32_t H0 = surf->phys_level0_sa.height; const uint32_t D0 = surf->phys_level0_sa.depth; const uint32_t AL = surf->phys_level0_sa.array_len; uint32_t x = 0; uint32_t y = 0; for (uint32_t l = 0; l < level; ++l) { const uint32_t level_h = isl_align_npot(isl_minify(H0, l), image_align_sa.h); const uint32_t level_d = isl_align_npot(surf->dim == ISL_SURF_DIM_3D ? isl_minify(D0, l) : AL, image_align_sa.d); const uint32_t max_layers_vert = isl_align(level_d, 1u << l) / (1u << l); y += level_h * max_layers_vert; } const uint32_t level_w = isl_align_npot(isl_minify(W0, level), image_align_sa.w); const uint32_t level_h = isl_align_npot(isl_minify(H0, level), image_align_sa.h); const uint32_t level_d = isl_align_npot(surf->dim == ISL_SURF_DIM_3D ? isl_minify(D0, level) : AL, image_align_sa.d); const uint32_t max_layers_horiz = MIN(level_d, 1u << level); x += level_w * (logical_z_offset_px % max_layers_horiz); y += level_h * (logical_z_offset_px / max_layers_horiz); *x_offset_sa = x; *y_offset_sa = y; } static void get_image_offset_sa_gen6_stencil_hiz(const struct isl_surf *surf, uint32_t level, uint32_t logical_array_layer, uint32_t *x_offset_sa, uint32_t *y_offset_sa) { assert(level < surf->levels); assert(surf->logical_level0_px.depth == 1); assert(logical_array_layer < surf->logical_level0_px.array_len); const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format); const struct isl_extent3d image_align_sa = isl_surf_get_image_alignment_sa(surf); struct isl_tile_info tile_info; isl_tiling_get_info(surf->tiling, fmtl->bpb, &tile_info); const struct isl_extent2d tile_extent_sa = { .w = tile_info.logical_extent_el.w * fmtl->bw, .h = tile_info.logical_extent_el.h * fmtl->bh, }; /* Tile size is a multiple of image alignment */ assert(tile_extent_sa.w % image_align_sa.w == 0); assert(tile_extent_sa.h % image_align_sa.h == 0); const uint32_t W0 = surf->phys_level0_sa.w; const uint32_t H0 = surf->phys_level0_sa.h; /* Each image has the same height as LOD0 because the hardware thinks * everything is LOD0 */ const uint32_t H = isl_align(H0, image_align_sa.h); /* Quick sanity check for consistency */ if (surf->phys_level0_sa.array_len > 1) assert(surf->array_pitch_el_rows == isl_assert_div(H, fmtl->bh)); uint32_t x = 0, y = 0; for (uint32_t l = 0; l < level; ++l) { const uint32_t W = isl_minify(W0, l); const uint32_t w = isl_align(W, tile_extent_sa.w); const uint32_t h = isl_align(H * surf->phys_level0_sa.a, tile_extent_sa.h); if (l == 0) { y += h; } else { x += w; } } y += H * logical_array_layer; *x_offset_sa = x; *y_offset_sa = y; } /** * A variant of isl_surf_get_image_offset_sa() specific to * ISL_DIM_LAYOUT_GEN9_1D. */ static void get_image_offset_sa_gen9_1d(const struct isl_surf *surf, uint32_t level, uint32_t layer, uint32_t *x_offset_sa, uint32_t *y_offset_sa) { assert(level < surf->levels); assert(layer < surf->phys_level0_sa.array_len); assert(surf->phys_level0_sa.height == 1); assert(surf->phys_level0_sa.depth == 1); assert(surf->samples == 1); const uint32_t W0 = surf->phys_level0_sa.width; const struct isl_extent3d image_align_sa = isl_surf_get_image_alignment_sa(surf); uint32_t x = 0; for (uint32_t l = 0; l < level; ++l) { uint32_t W = isl_minify(W0, l); uint32_t w = isl_align_npot(W, image_align_sa.w); x += w; } *x_offset_sa = x; *y_offset_sa = layer * isl_surf_get_array_pitch_sa_rows(surf); } /** * Calculate the offset, in units of surface samples, to a subimage in the * surface. * * @invariant level < surface levels * @invariant logical_array_layer < logical array length of surface * @invariant logical_z_offset_px < logical depth of surface at level */ void isl_surf_get_image_offset_sa(const struct isl_surf *surf, uint32_t level, uint32_t logical_array_layer, uint32_t logical_z_offset_px, uint32_t *x_offset_sa, uint32_t *y_offset_sa) { assert(level < surf->levels); assert(logical_array_layer < surf->logical_level0_px.array_len); assert(logical_z_offset_px < isl_minify(surf->logical_level0_px.depth, level)); switch (surf->dim_layout) { case ISL_DIM_LAYOUT_GEN9_1D: get_image_offset_sa_gen9_1d(surf, level, logical_array_layer, x_offset_sa, y_offset_sa); break; case ISL_DIM_LAYOUT_GEN4_2D: get_image_offset_sa_gen4_2d(surf, level, logical_array_layer + logical_z_offset_px, x_offset_sa, y_offset_sa); break; case ISL_DIM_LAYOUT_GEN4_3D: get_image_offset_sa_gen4_3d(surf, level, logical_array_layer + logical_z_offset_px, x_offset_sa, y_offset_sa); break; case ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ: get_image_offset_sa_gen6_stencil_hiz(surf, level, logical_array_layer + logical_z_offset_px, x_offset_sa, y_offset_sa); break; default: unreachable("not reached"); } } void isl_surf_get_image_offset_el(const struct isl_surf *surf, uint32_t level, uint32_t logical_array_layer, uint32_t logical_z_offset_px, uint32_t *x_offset_el, uint32_t *y_offset_el) { const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format); assert(level < surf->levels); assert(logical_array_layer < surf->logical_level0_px.array_len); assert(logical_z_offset_px < isl_minify(surf->logical_level0_px.depth, level)); uint32_t x_offset_sa, y_offset_sa; isl_surf_get_image_offset_sa(surf, level, logical_array_layer, logical_z_offset_px, &x_offset_sa, &y_offset_sa); *x_offset_el = x_offset_sa / fmtl->bw; *y_offset_el = y_offset_sa / fmtl->bh; } void isl_surf_get_image_offset_B_tile_sa(const struct isl_surf *surf, uint32_t level, uint32_t logical_array_layer, uint32_t logical_z_offset_px, uint32_t *offset_B, uint32_t *x_offset_sa, uint32_t *y_offset_sa) { const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format); uint32_t total_x_offset_el, total_y_offset_el; isl_surf_get_image_offset_el(surf, level, logical_array_layer, logical_z_offset_px, &total_x_offset_el, &total_y_offset_el); uint32_t x_offset_el, y_offset_el; isl_tiling_get_intratile_offset_el(surf->tiling, fmtl->bpb, surf->row_pitch_B, total_x_offset_el, total_y_offset_el, offset_B, &x_offset_el, &y_offset_el); if (x_offset_sa) { *x_offset_sa = x_offset_el * fmtl->bw; } else { assert(x_offset_el == 0); } if (y_offset_sa) { *y_offset_sa = y_offset_el * fmtl->bh; } else { assert(y_offset_el == 0); } } void isl_surf_get_image_surf(const struct isl_device *dev, const struct isl_surf *surf, uint32_t level, uint32_t logical_array_layer, uint32_t logical_z_offset_px, struct isl_surf *image_surf, uint32_t *offset_B, uint32_t *x_offset_sa, uint32_t *y_offset_sa) { isl_surf_get_image_offset_B_tile_sa(surf, level, logical_array_layer, logical_z_offset_px, offset_B, x_offset_sa, y_offset_sa); /* Even for cube maps there will be only single face, therefore drop the * corresponding flag if present. */ const isl_surf_usage_flags_t usage = surf->usage & (~ISL_SURF_USAGE_CUBE_BIT); bool ok UNUSED; ok = isl_surf_init(dev, image_surf, .dim = ISL_SURF_DIM_2D, .format = surf->format, .width = isl_minify(surf->logical_level0_px.w, level), .height = isl_minify(surf->logical_level0_px.h, level), .depth = 1, .levels = 1, .array_len = 1, .samples = surf->samples, .row_pitch_B = surf->row_pitch_B, .usage = usage, .tiling_flags = (1 << surf->tiling)); assert(ok); } void isl_tiling_get_intratile_offset_el(enum isl_tiling tiling, uint32_t bpb, uint32_t row_pitch_B, uint32_t total_x_offset_el, uint32_t total_y_offset_el, uint32_t *base_address_offset, uint32_t *x_offset_el, uint32_t *y_offset_el) { if (tiling == ISL_TILING_LINEAR) { assert(bpb % 8 == 0); *base_address_offset = total_y_offset_el * row_pitch_B + total_x_offset_el * (bpb / 8); *x_offset_el = 0; *y_offset_el = 0; return; } struct isl_tile_info tile_info; isl_tiling_get_info(tiling, bpb, &tile_info); assert(row_pitch_B % tile_info.phys_extent_B.width == 0); /* For non-power-of-two formats, we need the address to be both tile and * element-aligned. The easiest way to achieve this is to work with a tile * that is three times as wide as the regular tile. * * The tile info returned by get_tile_info has a logical size that is an * integer number of tile_info.format_bpb size elements. To scale the * tile, we scale up the physical width and then treat the logical tile * size as if it has bpb size elements. */ const uint32_t tile_el_scale = bpb / tile_info.format_bpb; tile_info.phys_extent_B.width *= tile_el_scale; /* Compute the offset into the tile */ *x_offset_el = total_x_offset_el % tile_info.logical_extent_el.w; *y_offset_el = total_y_offset_el % tile_info.logical_extent_el.h; /* Compute the offset of the tile in units of whole tiles */ uint32_t x_offset_tl = total_x_offset_el / tile_info.logical_extent_el.w; uint32_t y_offset_tl = total_y_offset_el / tile_info.logical_extent_el.h; *base_address_offset = y_offset_tl * tile_info.phys_extent_B.h * row_pitch_B + x_offset_tl * tile_info.phys_extent_B.h * tile_info.phys_extent_B.w; } uint32_t isl_surf_get_depth_format(const struct isl_device *dev, const struct isl_surf *surf) { /* Support for separate stencil buffers began in gen5. Support for * interleaved depthstencil buffers ceased in gen7. The intermediate gens, * those that supported separate and interleaved stencil, were gen5 and * gen6. * * For a list of all available formats, see the Sandybridge PRM >> Volume * 2 Part 1: 3D/Media - 3D Pipeline >> 3DSTATE_DEPTH_BUFFER >> Surface * Format (p321). */ bool has_stencil = surf->usage & ISL_SURF_USAGE_STENCIL_BIT; assert(surf->usage & ISL_SURF_USAGE_DEPTH_BIT); if (has_stencil) assert(ISL_DEV_GEN(dev) < 7); switch (surf->format) { default: unreachable("bad isl depth format"); case ISL_FORMAT_R32_FLOAT_X8X24_TYPELESS: assert(ISL_DEV_GEN(dev) < 7); return 0; /* D32_FLOAT_S8X24_UINT */ case ISL_FORMAT_R32_FLOAT: assert(!has_stencil); return 1; /* D32_FLOAT */ case ISL_FORMAT_R24_UNORM_X8_TYPELESS: if (has_stencil) { assert(ISL_DEV_GEN(dev) < 7); return 2; /* D24_UNORM_S8_UINT */ } else { assert(ISL_DEV_GEN(dev) >= 5); return 3; /* D24_UNORM_X8_UINT */ } case ISL_FORMAT_R16_UNORM: assert(!has_stencil); return 5; /* D16_UNORM */ } } bool isl_swizzle_supports_rendering(const struct gen_device_info *devinfo, struct isl_swizzle swizzle) { if (devinfo->is_haswell) { /* From the Haswell PRM, * RENDER_SURFACE_STATE::Shader Channel Select Red * * "The Shader channel selects also define which shader channels are * written to which surface channel. If the Shader channel select is * SCS_ZERO or SCS_ONE then it is not written to the surface. If the * shader channel select is SCS_RED it is written to the surface red * channel and so on. If more than one shader channel select is set * to the same surface channel only the first shader channel in RGBA * order will be written." */ return true; } else if (devinfo->gen <= 7) { /* Ivy Bridge and early doesn't have any swizzling */ return isl_swizzle_is_identity(swizzle); } else { /* From the Sky Lake PRM Vol. 2d, * RENDER_SURFACE_STATE::Shader Channel Select Red * * "For Render Target, Red, Green and Blue Shader Channel Selects * MUST be such that only valid components can be swapped i.e. only * change the order of components in the pixel. Any other values for * these Shader Channel Select fields are not valid for Render * Targets. This also means that there MUST not be multiple shader * channels mapped to the same RT channel." * * From the Sky Lake PRM Vol. 2d, * RENDER_SURFACE_STATE::Shader Channel Select Alpha * * "For Render Target, this field MUST be programmed to * value = SCS_ALPHA." */ return (swizzle.r == ISL_CHANNEL_SELECT_RED || swizzle.r == ISL_CHANNEL_SELECT_GREEN || swizzle.r == ISL_CHANNEL_SELECT_BLUE) && (swizzle.g == ISL_CHANNEL_SELECT_RED || swizzle.g == ISL_CHANNEL_SELECT_GREEN || swizzle.g == ISL_CHANNEL_SELECT_BLUE) && (swizzle.b == ISL_CHANNEL_SELECT_RED || swizzle.b == ISL_CHANNEL_SELECT_GREEN || swizzle.b == ISL_CHANNEL_SELECT_BLUE) && swizzle.r != swizzle.g && swizzle.r != swizzle.b && swizzle.g != swizzle.b && swizzle.a == ISL_CHANNEL_SELECT_ALPHA; } } static enum isl_channel_select swizzle_select(enum isl_channel_select chan, struct isl_swizzle swizzle) { switch (chan) { case ISL_CHANNEL_SELECT_ZERO: case ISL_CHANNEL_SELECT_ONE: return chan; case ISL_CHANNEL_SELECT_RED: return swizzle.r; case ISL_CHANNEL_SELECT_GREEN: return swizzle.g; case ISL_CHANNEL_SELECT_BLUE: return swizzle.b; case ISL_CHANNEL_SELECT_ALPHA: return swizzle.a; default: unreachable("Invalid swizzle component"); } } /** * Returns the single swizzle that is equivalent to applying the two given * swizzles in sequence. */ struct isl_swizzle isl_swizzle_compose(struct isl_swizzle first, struct isl_swizzle second) { return (struct isl_swizzle) { .r = swizzle_select(first.r, second), .g = swizzle_select(first.g, second), .b = swizzle_select(first.b, second), .a = swizzle_select(first.a, second), }; } /** * Returns a swizzle that is the pseudo-inverse of this swizzle. */ struct isl_swizzle isl_swizzle_invert(struct isl_swizzle swizzle) { /* Default to zero for channels which do not show up in the swizzle */ enum isl_channel_select chans[4] = { ISL_CHANNEL_SELECT_ZERO, ISL_CHANNEL_SELECT_ZERO, ISL_CHANNEL_SELECT_ZERO, ISL_CHANNEL_SELECT_ZERO, }; /* We go in ABGR order so that, if there are any duplicates, the first one * is taken if you look at it in RGBA order. This is what Haswell hardware * does for render target swizzles. */ if ((unsigned)(swizzle.a - ISL_CHANNEL_SELECT_RED) < 4) chans[swizzle.a - ISL_CHANNEL_SELECT_RED] = ISL_CHANNEL_SELECT_ALPHA; if ((unsigned)(swizzle.b - ISL_CHANNEL_SELECT_RED) < 4) chans[swizzle.b - ISL_CHANNEL_SELECT_RED] = ISL_CHANNEL_SELECT_BLUE; if ((unsigned)(swizzle.g - ISL_CHANNEL_SELECT_RED) < 4) chans[swizzle.g - ISL_CHANNEL_SELECT_RED] = ISL_CHANNEL_SELECT_GREEN; if ((unsigned)(swizzle.r - ISL_CHANNEL_SELECT_RED) < 4) chans[swizzle.r - ISL_CHANNEL_SELECT_RED] = ISL_CHANNEL_SELECT_RED; return (struct isl_swizzle) { chans[0], chans[1], chans[2], chans[3] }; }