/************************************************************************** * * Copyright 2011 Lauri Kasanen * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef PP_PRIVATE_H #define PP_PRIVATE_H #include "postprocess.h" /** * Internal control details. */ struct pp_program { struct pipe_screen *screen; struct pipe_context *pipe; struct cso_context *cso; struct pipe_blend_state blend; struct pipe_depth_stencil_alpha_state depthstencil; struct pipe_rasterizer_state rasterizer; struct pipe_sampler_state sampler; /* bilinear */ struct pipe_sampler_state sampler_point; /* point */ struct pipe_viewport_state viewport; struct pipe_framebuffer_state framebuffer; struct pipe_vertex_element velem[2]; union pipe_color_union clear_color; void *passvs; struct pipe_resource *vbuf; struct pipe_surface surf; struct pipe_sampler_view *view; }; /** * The main post-processing queue. */ struct pp_queue_t { pp_func *pp_queue; /* An array of pp_funcs */ unsigned int n_filters; /* Number of enabled filters */ struct pipe_resource *tmp[2]; /* Two temp FBOs for the queue */ struct pipe_resource *inner_tmp[3]; /* Three for filter use */ unsigned int n_tmp, n_inner_tmp; struct pipe_resource *depth; /* depth of original input */ struct pipe_resource *stencil; /* stencil shared by inner_tmps */ struct pipe_resource *constbuf; /* MLAA constant buffer */ struct pipe_resource *areamaptex; /* MLAA area map texture */ struct pipe_surface *tmps[2], *inner_tmps[3], *stencils; void ***shaders; /* Shaders in TGSI form */ unsigned int *filters; /* Active filter to filters.h mapping. */ struct pp_program *p; bool fbos_init; }; void pp_free_fbos(struct pp_queue_t *); void pp_debug(const char *, ...); struct pp_program *pp_init_prog(struct pp_queue_t *, struct pipe_context *pipe, struct cso_context *); void pp_blit(struct pipe_context *pipe, struct pipe_resource *src_tex, int srcX0, int srcY0, int srcX1, int srcY1, int srcZ0, struct pipe_surface *dst, int dstX0, int dstY0, int dstX1, int dstY1); #endif /* PP_PRIVATE_H */