/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ /* * Copyright (C) 2012-2013 Rob Clark * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Rob Clark */ #ifndef FD2_PROGRAM_H_ #define FD2_PROGRAM_H_ #include "pipe/p_context.h" #include "freedreno_context.h" #include "ir-a2xx.h" #include "disasm.h" struct fd2_shader_stateobj { enum shader_t type; uint32_t *bin; struct tgsi_token *tokens; /* note that we defer compiling shader until we know both vs and ps.. * and if one changes, we potentially need to recompile in order to * get varying linkages correct: */ struct ir2_shader_info info; struct ir2_shader *ir; /* for vertex shaders, the fetch instructions which need to be * patched up before assembly: */ unsigned num_vfetch_instrs; struct ir2_instruction *vfetch_instrs[64]; /* for all shaders, any tex fetch instructions which need to be * patched before assembly: */ unsigned num_tfetch_instrs; struct { unsigned samp_id; struct ir2_instruction *instr; } tfetch_instrs[64]; unsigned first_immediate; /* const reg # of first immediate */ unsigned num_immediates; struct { uint32_t val[4]; } immediates[64]; }; void fd2_program_emit(struct fd_ringbuffer *ring, struct fd_program_stateobj *prog); void fd2_program_validate(struct fd_context *ctx); void fd2_prog_init(struct pipe_context *pctx); #endif /* FD2_PROGRAM_H_ */